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Armoured Commander II News

Let's Play Armoured Commander II - Episode 100!

Catman_Iron over on YouTube has been recording and posting playthroughs of the game for some time now, and they have just posted the 100th episode, fittingly enough part of a Canada's Best campaign! Please do head over and give this series a look.

[previewyoutube]https://www.youtube.com/watch?v=EQTrnDr6Sao[/previewyoutube]

You can view the entire playlist here!

Update 1.2.36 Hotfix

A minor hotfix to address an issue with crewman skills, and to fix naval gun calibres

Update 1.2.36

ADD: Additional crewman skills and more advanced levels of existing skills, 26 new skills total:
"Never Surprised", "Frogman", "Inspiring Leader", "Excellent Coordination", "Better Part of Valour", "Expert Recon", "Honed Senses", "Dakka Dakka!", "Skeet Shooter", "Expert Shot", "The Penetrator", "Lightning Hands", "Ammo Bargainer", "Lightning Shifter", "Goldfoot", "Instinct for Cover", "Instinct for Terrain", "Apply Hammer", "Very Cautious Driver", "Swamprunner", "Expert Mechanic", "I Said Reverse!", "Shell Pitcher", "Trap Spotter", "Only a Flesh Wound", "Medical Training"
ADD: Chance of finding a river crossing in only 5 minutes if the roll is good enough

FIX: Functioning of "Tactical Retreat", "Keen Senses", "Unique Opportunities" skills

Update 1.2.35

ADD: Sturmmoerserwagen 606/4 (Sturmtiger) as enemy unit
FIX: Improved controller detection on PC
FIX: Improved procedure for handling controller left stick input
FIX: Controller button input prompts in crewman menu were incorrect

Update 1.2.34

I know it's been a while since the previous update, but I've now finally gotten back to development, fixing quite a few things in this update. My plan is still to complete the game by the end of Summer 2023, although I will of course continue to fix bugs beyond that as they are reported! Changelog for this update follows:

1.2.34 Changelog

ADD: Unit def for Jagdpanzer IV (early) (thanks PowderTrail!)

CNG: Music config setting now affects both main menu and bailout music
CNG: Non-Player Commander crewmen can now only receive a decoration if the Player Commander already has 1+ of them
CNG: Crew nicknames now displayed in the assign positions and swap positions menus
CNG: Revised portraits and stats for several German late-war tank destroyers (thanks PowderTrail!)

FIX: Sound Effects config setting no longer greyed out when turned off
FIX: Partial HE hits now correctly have no chance of penetrating armour
FIX: Heavy Mortar Teams will now no longer be available to Germany prior to 1943
FIX: Typo in tutorial text (thanks UncleID!)