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Armoured Commander II News

Update 1.2.6

This is an exciting update since it adds the first controller support to the game - I still want to add a few more Quality of Life features to help support this, but at least the game should be easier to run on the Steam Deck! Full changelog follows:

1.2.6 Changelog


ADD: Game controller support
ADD: New tutorial slide regarding game controller input

CNG: Config file now stored in user directory
CNG: Increased minimum Unbog chance

FIX: Crash in Unit Gallery when no units meet filters and Campaign Roster is selected

Update 1.2.5 Hotfix

Just a minor hotfix to address a crash, and to add a sanity check to the filtered list in the unit gallery when no unit types are being displayed.

Update 1.2.5

ADD: Weapon definitions can now include a special_ammo_regional tag: a dictionary of regions, ammo types, and rarity calendars; any ammo type found within the region of the current campaign will override the standard rarity calendar for that ammo type
ADD: Check to make sure that game has write permissions in its own directory - if not, an error message is displayed and the game closes to avoid a crash
ADD: Sanity check to avoid a crash when a non infantry/cavalry unit has its facing set to None

CNG: M3A1 Stuart now has C in South Pacific campaigns from August 12, 1942 onward

Update 1.2.4

1.2.4 Changelog


ADD: Air attacks can now be turned away by enemy AA weapons on the ground - friendly fire air attacks may also be turned away by friendly AA

CNG: Units that attempt to unbog now only having Moving status if they successfully unbog

FIX: Issue with moving AI units where they would not pivot to correct direction, and their turret (if any) could be rotated even if it were Fixed
FIX: Possible that incoming aircraft would try and spot units that had already been destroyed
FIX: Steam achievement for Polish Cross of Independence not being tracked properly
FIX: Campaign Day Random Event messages were still being added to the day log

Update 1.2.3

1.2.3 Changelog


CNG: Reverted some of the small team portraits to previous versions
CNG: Improvements to ammo loading, including a new option to have the RR automatically restocked after each scenario; thanks, Vanagandr!
CNG: Reduced base chance to hit of Bazooka, Panzerschreck, and PIAT
CNG: Reduced base AP score of early and late Bazooka
CNG: Minor changes to Poland and September campaigns

FIX: Crash during random event where an enemy UK 25-pdr is spawned