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Armoured Commander II News

Update 1.0.9

1.0.9 Changelog


ADD: Panzer II A (late), replacing the Panzer II F in earlier campaigns
ADD: Tutorial slide for when support attacks destroy all enemy units before first turn

CNG: Slightly reduced "Firing over Open Sights" to-hit penalty
CNG: Improvement to poppy ascii art on main menu

FIX: Overrun command not being available if an enemy unit was spotted by Recon support units
FIX: Penetrating hit on player tank was not immediately resolved if player was sent to Field Hospital

Update 1.0.8 Hotfix

Minor fixes to typos, etc.

Update 1.0.8

1.0.8 Changelog

ADD: New crewman skills: Light 'Em Up, They Call Him Ronson, Conflagration, Fuel Saver
ADD: Display of Flamethrower fuel to Campaign Day Supply menu tab

CNG: List of skills in Add Skill menu now scrolls up and down

FIX: Several small errors and typos
FIX: Display error in resupply menu when saving/loaded gun loadout
FIX: Comms status not being updated when radio breaks during Campaign Day random event
FIX: Flamethrower RoF no longer affected by not having acquired target

Update 1.0.7 Hotfix

Added new desert portraits for a number of units by cjprince and chri

Update 1.0.7

A minor but significant update with a number of additions and fixes, including quite a few flame-thrower tanks!

1.0.7 Changelog

ADD: New campaign skill for Belgian 18 Days' campaign
ADD: Flammpanzer B2 F, Flammpanzer II, Flammpanzer III M, L3 Lf, M3A1 Satan, M4 Crocodile, Matilda Frog, OT-34 M41, OT-34 M42, OT-34 M43 (early), OT-34 M43 (late), OT-34-85 (early), OT-34-85 (late), OT-130, OT-133, OT-133 (FIN), StuG III Flammpanzer, Type 91 SS-Ki, 76.2mm obr. 42, 122mm obr. 31/37, Hawker Tempest
ADD: HE FP increased in Urban Combat missions, unless another modifier (such as Airburst or Snow) applies instead

CNG: Gun Maintenance skill now also available to Gunner/Loaders
CNG: Guns that are spawned in enemy or neutral territory will always start packed-up
CNG: Units that are spawned in enemy or neutral territory can no longer start dug-in, entrenched, or fortified
CNG: References to 'Tank Exterior' changed to 'Vehicle Exterior'
CNG: Belgium now has unique decorations
CNG: Improved descriptions for HE FP modifiers, but modifier won't be displayed for unspotted enemy targets

FIX: A number of typos and minor mistakes
FIX: Rotate Turret command now only active when a crewman in thr turret is on an Operate weapon command
FIX: End of Day screen was being displayed briefly when loading a game saved in the scenario layer, and where the time of day is later than the end of the combat day
FIX: Enemy nations were being selected during weeks when they should not be available
FIX: Recon unit support spotting could happen even if support did not arrive