Release Date Delayed
Harvest Island will be delayed. The amount of work is enormous with just translating, testing, and polishing alone. I can't finish all of this in 3 weeks. I have given myself 2 months to do this and it's still not enough. Harvest Island will be be released between June-September
I am a very transparent developer and this is what I need to get done before the release.
Music - I need to add more music to the game.
Polishing - The game requires a lot of balancing. This means testers needs to replay the game every time I make massive changes to the game's balancing and this can take weeks to finish. The game also requires more cut scenes and more writing. The story is complete and written. That won't change, but the extra writing is for more world building and more character development. There is also new illustrations that needs to be fitted into the game as well and that can take a week or more to import and fit for each dialogue.
Translation - This is taking the most of my time this past two months. The amount of work to translate 6 languages is insane. I'm about maybe 50% done with this. Once that's done, there's the translation testing which hasn't even started because of the sheer amount of work from importing the translations work to the game AND programing the translations to fit in the game without causing any bugs/cut offs and other little annoying bugs that international players will face. I have tested my game in english but not other languages. Also keep in mind these translators are oversees and it takes roughly 16- 24h for them to respond which adds more time to the development.
I'm sorry that I have to delay the game, but it must be done. I do not want to publish a game that's filled with bugs, lack of polish, and subpar development. I've been pulling so many all nighters to make it to the release date but it's just impossible. The translators are struggling to meet deadlines due to unforeseen circumstances, there's not enough time for testing in their languages for better quality of translations, and there's just not enough time for me to test my game which most of the development time has been towards translations and fixing translations problems.
Two months is not enough time to finish all of these big tasks. I need more time to finish a game where you can enjoy playing.
The release date will be between June - September this year.
I am a very transparent developer and this is what I need to get done before the release.
Music - I need to add more music to the game.
Polishing - The game requires a lot of balancing. This means testers needs to replay the game every time I make massive changes to the game's balancing and this can take weeks to finish. The game also requires more cut scenes and more writing. The story is complete and written. That won't change, but the extra writing is for more world building and more character development. There is also new illustrations that needs to be fitted into the game as well and that can take a week or more to import and fit for each dialogue.
Translation - This is taking the most of my time this past two months. The amount of work to translate 6 languages is insane. I'm about maybe 50% done with this. Once that's done, there's the translation testing which hasn't even started because of the sheer amount of work from importing the translations work to the game AND programing the translations to fit in the game without causing any bugs/cut offs and other little annoying bugs that international players will face. I have tested my game in english but not other languages. Also keep in mind these translators are oversees and it takes roughly 16- 24h for them to respond which adds more time to the development.
I'm sorry that I have to delay the game, but it must be done. I do not want to publish a game that's filled with bugs, lack of polish, and subpar development. I've been pulling so many all nighters to make it to the release date but it's just impossible. The translators are struggling to meet deadlines due to unforeseen circumstances, there's not enough time for testing in their languages for better quality of translations, and there's just not enough time for me to test my game which most of the development time has been towards translations and fixing translations problems.
Two months is not enough time to finish all of these big tasks. I need more time to finish a game where you can enjoy playing.
The release date will be between June - September this year.