1. Harvest Island
  2. News

Harvest Island News

Additional Horror Elements + Small bug fixes Build V1.52

-small bug fixes
-fixed parallax when upgrading farm to 3
-autosave file moved to #1
-more horror elements

The game now feels like a eerie horror game. It has a lot of horror elements. There are a few game design ideas that needs some time to develop before I implement them. Because the game is 25+ hours long, probably more and you have the freedom to explore wherever, these horror elements are far in between but are effective. One of the biggest issues is that gamers are impatient and really want the horror as soon as possible. The beginning of the game is bogged down if you don't care about the farming aspect and just want the horror/adventure. So, in the next few updates, I'll add more weird events to remind the players that the horror is just beginning but stick around for it to really happen.

Fixed Stamina Bug BuildV1.51

-added more horror elements
-fixed stamina bar bug from depleting quickly

Additional Horror Build V1.49

-More jump scares
-More eerie events
-Optimized game
-Possibly fix freeze screen (Need more testing - Someone report with the latest new patch on a new game and see if you encounter this freeze screen. Report through forum or discord. It requires a long playthrough without stopping. 3+hours on one sitting.)

Will continue to add more horror stuff.

Populated Items Build V1.48

-Populated world items and other farm items in the world. This is a semi-big update. This helps with intro balancing and people who don't want to farm. This also encourage players to cook which is a main feature to Harvest Island. Because Harvest Island is a jungle -forest like island, it makes sense for the island to be filled with food.

Ending Bug Auto pathing Build V1.47

-Fixed ending auto pathing
-Fixed autosave bug for ending