1. Ash of Gods: The Way
  2. News
  3. IT’S TIME TO DUEL

IT’S TIME TO DUEL



[h3]Reminder: You can play the demo right now! Experience the opening chapters of the game and give us feedback![/h3]

While most battles require teamwork and cunning strategies to succeed, this one requires you to simply beat your foe into a pulp.

Before you can challenge Adjutant Skol, you’ll have to get through the qualification. This one is very different from the ones you’ve won so far, as it plays out in a series of one-on-one duels. You can’t move around your characters; once you place them, you better make sure they’re ready to brawl.



[h2]PREPARATIONS[/h2]



You’ll do well to prepare for this battle specifically. If your current deck relies on support characters or outlasting the enemy, you’ll struggle to win in one-on-one fights. A monk won’t be able to heal or defend himself, so a duel would be a nightmare situation. An archer relies on range to stay alive, and won’t be able to tackle an opponent head on.

Instead, build your deck for a strong frontline: survivable characters that can take a hit and hit hard themselves. Use your armor and health to tank a hit or overpower your foe with sheer damage before your opponent even gets a chance to do anything in return. Equip your characters with cards that quickly buff the stats of your units instead of ones that take a while to get going.



[h2]LET’S FIGHT![/h2]



Now that you’re all set up, let’s get to dueling! The battle will consist of several one-on-one fights in three rows. Every battle won will damage the enemy Commander by 15 points, while every battle lost will damage yours by the same amount. New enemies will appear and will need to be challenged when duels are finished. Whoever knocks out the other Commander first comes out victorious!

You start with five character cards and five support cards right away to give you more initial options to pick from. You’ll have to select three characters to start your duels with, starting with the leftmost duel. After having determined all three duel matchups, you can select two support cards to use or give to any of your warriors. Keep in mind though: if one of your characters wins their duel, they will leave the battlefield and cannot be resummoned. Don’t put all your eggs in one basket!

Want to enhance your Bandit deck and get your hands on the bonus card for this battle? Make sure you win this battle with more than 10 Commander HP remaining!



[h2]DIFFICULTY UP[/h2]



Too easy for you? Once you’ve won every battle in the tournament, you can choose to attempt the extra challenging version for an extra reward. This time though, the enemy gets to move first and their Commander has way more health! You’ll need to come out victorious with at least 5 health remaining on your Commander. Do so, and you’ll get a Secret Charm card that provides one of your Bandit cards with a protective barrier that negates all incoming damage for one hit. Neat!



That’s all for now! Remember, you can play Ash of Gods: The Way and this exact battle right now, for free! Download the demo below and let us know what you think about the game on our Discord server!

Like what you see? Consider adding Ash of Gods: The Way to your wishlist and following the game to stay up-to-date with the newest developments!

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/