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Hard Bullet News

πŸ‚ GET 20% OFF on HARD BULLET!

[h2]πŸ‚ Happy Autumn Sale, Fighters![/h2]

We are happy to announce that during the Steam Autumn Sale, HARD BULLET will be OFF for 20% until December 4th!



Make sure to join the ranks and get ready for all the action. πŸ”« If you are curious about what's next for HARD BULLET, check out the post below!

https://store.steampowered.com/news/app/1294760/view/4702410905651014113?l=english

We'll see you in the Arena!

Check out our Socials and have a chat with us! Twitter Discord Mods Patreon

https://store.steampowered.com/app/1294760/HARD_BULLET/

Small Update: Bugfixes & Improvements

Hey everyone,

Thank you for the reports over the weekend! We came across some bugs that were affecting the pumpkin progress in some Arenas - they should be all good now!

[h2]Pumpkins Counter Updated[/h2]


We're adding an option to reset your pumpkin progress in any arena, letting you replay them as much as you want! To reset Arena Progress, visit your chosen arena and click the "Reset" button near the Pumpkin Counter in any Armory.

Other Fixes:
  • Fixed the Pumpkin Counter for Deadend Arena.
  • Conducted some internal refactoring to eliminate potential counter bugs.

If you've experienced any issues with incorrect counters, they should be resolved with this update. Please ensure you've received the latest update by verifying the integrity of game files through Steam.


[h2]Bugfixes and Improvements[/h2]
  • Updated Model: Sausage 350 now features a high-quality, enhanced gun model.
  • Deadend Arena Fix: Resolved an issue where exploding certain barrels could remove parts of the arena.
Current game version: EA 0.7.12.49

Please let us know on Discord if anything feels wrong and we'll look into it!

https://store.steampowered.com/app/1294760/HARD_BULLET/

Check out our Socials and keep yourself in the loop! Twitter Discord Mods Patreon

πŸŽƒπŸŽƒThe Haunted Harvest Event πŸŽƒπŸŽƒ Shoot Pumpkins β€” Get Prizes! πŸŽπŸ”«

Hey everyone!

It's the spooky time of the year!πŸ‘» And we have been cooking some Hard BoOoOllet action for you. πŸ‘€ We have some new challenges not only in-game but also as a community event on Discord! Let's get right into the details.

[h2]πŸŽƒHalloween ChallengeπŸŽƒ[/h2]

It's never a good Halloween without the good old pumpkins, right? If your seeker skills are as good as your combat skills we have just the right thing for you. Look for all the 66 pumpkins across different Arenas, and destroy them to get new unlocks!

[h3]The Haunted Harvest - Community Event[/h3]

If you think that you're the fastest Gunner in the west (or anywhere) - why don't you prove it to us? Destroy all of the 66 pumpkins in the Arenas, record your gameplay and win Steam Gift Cards up to $60 from us! πŸŽƒ

How, you ask? Join our Discord for all the details on how to participate!
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[h3]Pumpkin Head[/h3]
Find and destroy all 66 pumpkins in all locations! to unlock this time-limited customization! For all the time-limited outfits, you will have time until November 4th!

[h3]Halloween Player Outfits[/h3]


Four customizations for the player to unlock during the event:
  • Scary Bag β€” One at the Main menu
  • Pumpkin Suit β€” 6 somewhere at the Deadend
  • Spider Gloves β€” get 4 at the Deathbox


[h3]New Firearms Looks[/h3]


Some popular weapons got their holiday looks too! πŸŽƒ They also unlock while destroying pumpkins in arenas except one-holiday grenade is already available for everyone!
  • Rhino β€” 5 hiding at Warehouse
  • Gretta 92 β€” 6 at Pool
  • Muller PL β€” 5 at City Roofs
  • 1911 β€” 5 more at City Roofs
  • Mark10 β€” 5 at Market
  • Scorpio β€” 5 at Rooftop
  • Sawed-off β€” 6 at Basement
  • Choppa Triplet β€” 5 at Repair Shop
  • М16А4 β€” Stairway
  • Mark18 β€” 7 at Backstreet


[h2]Bugfixes & Improvements[/h2]
  • Fixed issue that prevented high jumps on some places on arenas.
  • Fixed an issue where bullet positioning caused shots to land lower than expected.
  • Removed the outdated German 45 pistol model from enemy weapon sets.
  • Added more grab zones in Lobby area.

We hope that you'll have tons of fun! Please let us know if you have any feedback and enjoy your new outfits! πŸ‘» Make sure to get those outfits before they leave on November 4th!

https://store.steampowered.com/app/1294760/HARD_BULLET/

Check out our Socials and keep yourself in the loop! Twitter Discord Mods Patreon

Performance Improvements, Updated Blood Effects, More Enemy Firearms

Hey everyone!

This week, we are happy to introduce some performance improvements, reworked blood effects, and more firearms for enemies to use. Recently, we have seen some of our players having a hard time regarding performance so we wanted to take this topic as our priority. Smooth gameplay experience is something we aim for everyone!

[h2]Performance Improvements[/h2]
A bunch of improvements to boost your FPS even more in Hard Bullet! Expect HUGE performance improvement during shootouts with enemies:

  • Optimized VRAM usage for smoother gameplay, offering up to a 50% FPS boost on low to mid-tier GPUs, especially when using streaming VR headsets like Quest.
  • Enhanced physics and core optimizations, reducing CPU load by up to 30% during action-heavy battle scenes.


[h3]Future Performance Updates[/h3]
Some things we are working on to bring in future updates regarding performance:
  • Bullet Physics improvements;
  • Adaptive physics for enemies;
  • Reworked effects system so we can add more effects with less performance cost;

[hr][/hr]
[h2]Blood and Gore Updated[/h2]
[h3]Blood on Cloth and Skin[/h3]
Different blood patterns now appear on various materials like cloth and skin, with old splash effects replaced by realistic fabric saturation with blood.

[expand]
Blood saturation:

Difference between cloth and skin blood effects: [/expand]

[h3]New Bruises[/h3]
Bruises have been completely revamped to look more natural on different skin tones, with better blending after repeated impacts, eliminating those glitchy dark spots.

[expand]

[/expand]

[h3]Inner Skeleton and Body Damage[/h3]
Bone models have been updated, and we’ve added a few inner organs for extra realism. Shotgun and rifle damage will appear more brutal, with detailed "skin digging" effects.

[expand]


Dismemberment looks more gruesome than ever, with realistic bone models and vivid, disturbing visuals when they are exposed!


[/expand]
No harm was given to the NPC while showcasing the new update.

[h3]Movement Speed While Holding Enemies[/h3]
We've adjusted the player's movement speed while holding enemies to enhance interaction with ragdolls. This change reduces chaos and makes it more convenient to maneuver them.

In future updates, we plan to make this more dynamic, with movement speed varying based on the size and weight of the object you're carrying.

We’d love to hear your thoughts and suggestions!

[h3]Future Gore Updates[/h3]
Gore is a very important part of Hard Bullet, so we are constantly working on more improvements. Here is a list of the goals we aim to achieve before/at the game’s release, and what you can expect in upcoming updates:
  • More detailed blood patterns on clothing.
  • More realistic flesh deformations.
  • Creation of blood puddles under dead bodies.
  • Destructible body parts, including head explosions.
  • Death and agony animations that correspond accurately to the type of damage.

[hr][/hr]
[h2]Enemy Guns[/h2]
[h3]More Diverse Gun Pools[/h3]
Redistributed firearms among enemies. Lower-tier enemies will now use basic firearms, while armored opponents will be equipped with more advanced rifles.



[h3]New Models[/h3]


Updated two iconic guns with improved, highly detailed 3D models: Mark 16 and Gretta 92, custom-made exclusively for you.


[h2]Other Bugfixes & Improvements[/h2]
  • Corrected gun names in Arena Challenges.
  • Rebaked lighting in Deathbox and its assets.
  • Grinder: Fixed issue where ragdolls were not placed inside correctly.
  • Leg Kick & Explosives: Resolved bug where kicking grenades or small explosives could cause premature detonation.
  • UI: Renamed "Action Arena" to "Warehouse."
  • Fixed incorrect positioning of the Wrench when held.
  • Hand Spawner: Addressed issues with spawned warning signs.
Current game version: EA 0.7.10.45


[h2]Upcoming Events[/h2]
We prepared a surprise for this Halloween season, stay tuned! We plan to make a timed event with unlockable looks for players and weapons.



And that's a wrap for today's patch notes! πŸ“œ
[hr][/hr]
If you haven't heard yet, we are working on the Quest 3/3S release of HARD BULLET. Check out all the details about the Quest version and the upcoming new game mode with Story & Rogue-Lite elements below! πŸ‘€

https://store.steampowered.com/news/app/1294760/view/4702410905651014113?l=english

Check out our Socials and keep yourself in the loop! Twitter Discord Mods Patreon

Quest Version, Story/Rogue-Lite Mode

Hey everyone!

Today, we are here to announce some of our future plans for HARD BULLET - and some of them being long-time requested features by you. πŸ‘€ If you're ready, have some popcorn on us, and let's give it a start with an exciting announcement!

[h2]Meta Quest Version Announcement[/h2]


ALRIGHT ALRIGHT, WE SEE YOU! πŸ‘€

[h2]Footage from Quest 3/3S Standalone Version[/h2]

We FINALLY have an answer to your 'Quest version?' questions! πŸ˜…

We heard you loud and clear and we are more than happy to announce that we are working on the Meta Quest version of HARD BULLET.

We are still striving for the best possible performance on Quest 3. Hard Bullet is known for its intensive CPU and GPU usage, and we're actively working on optimizations.

This new research and development for Quest are also helping us improve the PC version significantly!



We plan to maintain all the features available in the PC version, and this includes the violent elements as well. To achieve this, we had to rework how blood behaves in Hard Bullet, which led to a more realistic saturation of fabric with blood and a few additional enhancements that you’ll see in the upcoming PC update.


And let's not forget about guns! Our huge collection with detailed gun interactions will be there too!



For more information on this Quest version please keep your eyes on the horizon!


[h2]Story and Rogue Elements[/h2]


We're excited to announce a new game mode coming in 2025, which was a long-time requested feature from our community - bringing story elements, new gameplay mechanics, enhanced enemy AI, and countless fresh scenarios for you to experience in Hard Bullet.

Our vision is to create a unique, immersive journey through a violent, sprawling megapolis, where each moment is intense and unpredictable. You'll find yourself navigating chaotic city streets, facing brutal challenges, and engaging in high-stakes combat as you move deeper into the heart of the megapolis.

The story will unfold across multiple chapters, set in ever-evolving districts, each with its own atmosphere and encounters. You'll also have the freedom to embark on an endless journey, plunging further into the city's violent underworld to test your skills and endurance.




[h2]Random Encounters[/h2]
The city's streets are always shifting, ensuring that even during story runs, you'll face fresh encounters with every playthrough. We are working on a variety of intense scenarios to showcase the brutal reality of life in the backstreets and the violent power struggles that spill into the luxurious high-rises of the city center.



You'll cross paths with dangerous figures and find yourself in harrowing situations β€” gangsters torturing debt collectors, underground human trafficking rings, drug labs hidden in plain sight, and secret arms deals taking place at dark alleys. Meanwhile, the local police struggle to keep up, often turning a blind eye as criminal powers dominate.



As a third-party contract killer, you'll have the freedom to decide where your loyalties lie. You can aid both factions, playing them against each other, or stay focused on your own mission, passing through the chaos as you pursue your primary target. The choice is yours.




[h2]Districts[/h2]
We're currently developing two city districts for you to explore, each with its own distinct design, staying true to Hard Bullet's brutal style.

  • Backstreets District will immerse you into the city's dark corners, street markets, and poor quarters The Backstreets District will pull you deep into the city's shadowy underbelly, filled with dark alleys, crowded street markets, and impoverished neighborhoods. Here, gangsters of every stripe run their violent operations, from extortion to smuggling, creating a chaotic environment where no witnesses are welcome.

  • The Rooftops District offers a stark contrast, taking you to the heights of the cityβ€”luxury penthouses and towering skyscrapers, where those in power hide dark secrets. With a focus on vertical exploration, you'll navigate rich indoor environments while balancing perilous runs along the rooftops' edges, where one wrong move could send you plummeting to the streets below.

[h2]Nearest Updates[/h2]

As for the upcoming updates, we are working hard to bring you these next week:

  • Performance Improvements β€” managed to get a huge FPS boost again, can't wait to share the details.
  • Reworked some gore aspects of the game to make blood and inner bones look more realistic.
  • Enemies will get more firearms to use.
What an entrance to October huh? πŸ‘€ We are so excited about everything we have announced today and can not wait for you to get your hands on them!

We couldn't be inspired this much if it wasn't for you, our community. Thank you so much for all your support and patience while we are cooking for the future of HARD BULLET. πŸ™Œ

https://store.steampowered.com/app/1294760/HARD_BULLET/

Check out our Socials and keep yourself in the loop! Twitter Discord Mods Patreon