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Warhammer 40,000: Battlesector News

Warhammer 40,000: Battlesector | Warhammer Day

The Astra Militarum will arrive as a playable faction in Battlesector on December 10th.
The primary fighting force of the Imperium of Man is the latest faction to join Warhammer 40,000: Battlesector. Sixteen new units will be at our disposal to fight for the galaxy.

Warhammer 40,000: Battlesector - Astra Militarum DLC announcement & major update

To celebrate Warhammer Day, we are really excited to share some really important news about Warhammer 40,000: Battlesector.

As part of the celebration, all our Warhammer games have joined a special sale. Please check our steam page to see all the details:
https://store.steampowered.com/dev/slitherine

[h2]Astra Militarum DLC [/h2]

The Astra Militarum will arrive as a playable faction in Battlesector on December 10th.
The primary fighting force of the Imperium of Man is the latest faction to join Warhammer 40,000: Battlesector. Sixteen new units will be at our disposal to fight for the galaxy.



[h3]Unit lists:[/h3]
  • Cadian Castellan
  • Commissar
  • Primaris Psyker
  • Cadian Shock Troops
  • Heavy Weapons Squad
  • Ogryns
  • Kasrkin
  • Tank Commander (in Leman Russ)
  • Rogal Dorn Battle Tank
  • Leman Russ Demolisher
  • Leman Russ Vanquisher
  • Leman Russ Punisher
  • Armoured Sentinel
  • Basilisk
  • Chimera
  • Valkyrie

To give more details about the units in the upcoming Astra Militarum DLC, a series of dev diaries will be published in the next few days. These dev diaries will focus on the creation process of a specific unit, from first sketches to animations.

[h2]Free major update - 1.4.95 - Patch Notes[/h2]

We are very happy to announce that a new free major update for Warhammer 40,000: Battlesector is available for everyone on all platforms from today.

This new update features bug fixes, improvements in many areas of the game and balancing for a lot of factions.

For those of you who want to know every detail of this new major update, a detailed changelog is available here. This document outlines all the changes made in the update, from major new features to minor bug fixes.

[h2]New tournament open for sign-ups [/h2]

[h3]Warhammer 40,000: Battlesector - Flashy Krumpin Khallenge League [/h3]

Do not miss the chance to sign-up to the new Flashy Krumpin Khallenge League tournament which will feature 5 rounds of action.

You can sign-up here.

The tournament follows Swiss Tournament rules: you can find the full list of rules here.

The first round will commence on Thursday, 10th October 2024. No further entries can be accepted after the tournament has begun. The tournament will last 5 rounds, 11 days each. Games are paired, so each matchup will be played both ways. All you need to do is sign up, then the system will pair you with opponents and create your PBEM games. You will be notified by mail of when the tournament is starting and when it will be time to play your turns.

Round Info:
  • All maps, Strategic Command, 8 rounds, 80 points target, Max Army Size 2000pts
    • Round 1 - Feeding Grounds
    • Round 2 - Imperial Ruins
    • Round 3 - Fire Caste Outpost
    • Round 4 - Scrapyard
    • Round 5 - Sanctum Sacresant


[h2]Streamers multiplayer challenges [/h2]

After the first epic battle between Boken and Frederik, we are thrilled to announce two new great fights on Warhammer 40,000: Battlesector.

Two Angry Gamers and Ciara will test their skills in two furious challenges. Make sure to tune in on their twitch channels:
  • Two Angry Gamers: Oct. 4th on https://www.twitch.tv/twoangrygamerstv
  • Ciara: Oct. 3rd on https://www.twitch.tv/ciara_elvenblood/videos

Warhammer 40,000: Battlesector | Dev Diary #13

++ Initiating new Vox Channel ++
++ Awaiting Broadcast ++
++ … ++ … ++ … ++
++ Broadcast commences ++


It has been a while since we updated you on how Battlesector is proceeding and we are aware that you would like to know more.

Our last transmission was alongside the Warhammer Skulls festival where we let you know some more about how we would be moving forward with Battlesector, building on the amazing foundation that Black Lab Games have laid. There will be more news in the coming weeks and months about new armies, campaigns and game modes. Today, I’m here to tell you about what we’ve been up to recently and what to expect in the very near future.

The update which added the Tyranid Biovore and Pyrovore and the Necron Royal Warden was our first with Slitherine staff as the main developers. Our team at that point was a very small strike force with a simple remit to learn how to work with the Battlesector engine, add the new units and work with the team at Black Lab to complete the handover. We also released a small balance and bug fix patch (1.4.82) to react to the community experience of the new units.

Since then we’ve been hard at work taking the knowledge and experience that we have gained and using it to grow out “Team Battlesector”. We now have many more hands on deck, with specialists focussing on key areas of the game and working hard making the new content that we’ve told you about.

In the very near future we’ll be releasing our latest incremental “balance” patch. This is our first release for this new team and we’re really looking forward to seeing how it shakes up the current gameplay meta strategies for both Single Player game modes and the Multiplayer Community.

The main balance focus has been on the Ork Faction. They are already great fun to play with, but quite a few of their units ended up stumbling over each other when players were looking to build armies. Our approach has been to look to ensure that each unit has a purpose and that the faction as a whole has enough tools to take on their opponents. For example, the Orks really lacked a cheap Anti Armour option, so we’ve converted the Boyz Rokkits from their current “frag” stats to a more focussed “krak” style profile.

We’ve also been looking at addressing a few bits of the game interface that hadn’t kept up to date with the growth of the game. So we’ve re-arranged the units on the Army Management screen so similar types are now grouped together (rather than the new free units always being stuck at the bottom) and we’ve expanded the options for setting up a new game to allow players to choose if they want to be “player 1” or “player 2” so you can get a real feel of what it’s like to be on the other side of the battlefield.

There’s plenty more in there too, and we’re really looking forward to getting this patch into your hands so you can see what you think.

Expect to hear more from us soon.

The Battlesector Team

Warhammer 40,000: Battlesector - New tournament open for sign-ups

[h2]Warhammer 40,000: Battlesector | Open League - September Speed Slaughter
[/h2]
Do not miss the chance to sign-up to the new September Speed Slaughter tournament which will feature 3 multiplayer maps:
  • Ghostlands
  • Scrapyard
  • Settlement

You can sign-up here.

The tournament follows Swiss Tournament rules: you can find the full list of rules here.

The first round will commence on Tuesday, 10th September 2024. No further entries can be accepted after the tournament has begun. The tournament will last 3 rounds, 7 days each. Games are paired, so each matchup will be played both ways. All you need to do is sign up, then the system will pair you with opponents and create your PBEM games. You will be notified by mail of when the tournament is starting and when it will be time to play your turns.

[h3]Round Info:[/h3]
  • Round 1 - Mode: Strategic Command - Map: Ghostlands - Army Size 1500, Target 60
  • Round 2 - Mode: Strategic Command - Map: Scrapyard - Army Size 1500, Target 60
  • Round 3 - Mode: Strategic Command - Map: Settlement - Army Size 1500, Target 60

https://store.steampowered.com/app/1295500/Warhammer_40000_Battlesector/

Warhammer 40,000: Battlesector - New tournaments open for sign-ups

[h2]Warhammer 40,000: Battlesector - Summer KO Speed Tournament[/h2]

We are excited to announce a new knock-out tournament.

We'd like to thank a lot all the players, who have played our first KO tournament and we hope you enjoyed the new format. 

The Summer KO Speed Tournament features 64 players and you can sign-up here.

[h3]Round Info:[/h3]
  • Round 1 - Mode: Strategic Command - Map: Settlement - Army Size 1500 - Target Score 60
  • Round 2 - Mode: Strategic Command - Map: Ghostlands - Army Size 1500 - Target Score 60 
  • Round 3 - Mode: Strategic Command - Map: Hive Top - Army Size 1500 - Target Score 60 
  • Quarter Final - Mode: Strategic Command - Map: Feeding Ground - Army Size 1500 - Target Score 60 
  • Semi Final - Mode: Strategic Command - Map: Imperial Ruins - Army Size 1500 - Target Score 60
  • Final - Mode: Strategic Command - Map: Scrapyard - Army Size 1500 - Target Score 60 
Please Note: Round Time is 7 days.

Summer KO Speed Tournament will start on Wednesday, 31st July 2024.

Once reached the slots available, the sign-ups for this tournament will be closed.

But don't worry if you can secure a slot, because along with the Summer KO Speed Tournament we are thrilled to announce also a standard league tournament.


[h2]Warhammer 40,000: Battlesector - Summer Social Tournament[/h2]

Do not miss the chance to sign-up to the new Summer Social Tournament which will feature 3 multiplayer maps:
  • Aisle of Tithes 
  • Scrapyard
  • Feeding Grounds

You can sign-up here.

The tournament follows Swiss Tournament rules: you can find the full list of rules here.

The first round will commence on Wednesday, 31st July 2024. No further entries can be accepted after the tournament has begun. The tournament will last 3 rounds, 11 days each. Games are paired, so each matchup will be played both ways. All you need to do is sign up, then the system will pair you with opponents and create your PBEM games. You will be notified by mail of when the tournament is starting and when it will be time to play your turns.

[h3]Round Info:[/h3]
[h3]Round 1 - Mode: Strategic Command - Map: Aisle of Tithes - Army Size 2000 
Round 2 - Mode: Strategic Command - Map: Scrapyard - Army Size 2000
Round 3 - Mode: Strategic Command - Map: Feeding Grounds - Army Size 2000 
[/h3]