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Sid Meier's Civilization VII News

Civilization VII Update 1.2.1 - Patch 1 - June 2, 2025

We’re rolling out a small patch to address player-reported issues.

[h2]Patch Notes:[/h2]
  • The Building breakdown will now correctly show Building Yields, and the Yield breakdown will now correctly display Building icons.
  • Resolved a reported issue where players could encounter a corrupted loading screen that prevented them from proceeding into gameplay.

If you’re still running into issues after this patch, please let us know through our support portal.

Civilization 7 Steam reviews hit new low, despite Firaxis' best efforts

Perhaps Civilization 7 is fundamentally broken. Firaxis can change the UI, rebalance the leaders, add new settings and game modes for multiplayer, and address the numerous other complaints players have made about the 4X sequel, but the Ages system is inextricable; it's the core of the game, and people, seemingly, just don't like it. A number of big updates have been released for Civ 7, but the prevailing sentiment, at least on Steam, is only growing more negative. With rivals like Stellaris, Ara History Untold, and Age of Empires finding various successes, Civilization 7's all-important user rating has just hit a new, inglorious low.


Read the rest of the story...


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This Week in Civ: Update 1.2.1

Hey, Civ fans! In case you missed it, here’s another roundup of Civilization VII news from the past week.

[h2]Update 1.2.1[/h2]
Our newest update 1.2.1 has landed this week. This update introduces the Pangea Plus Map type, leader balance adjustments, an increased human player limit in MP, and various refinements to the UI and AI. Check out the full patch notes here.

If you want a quick overview, then Carl has you covered. Check out the highlights of 1.2.1 in our newest Developer Update video:[previewyoutube][/previewyoutube]

[h2]This Week in Civ is changing shape![/h2]
Our weekly recaps are turning monthly! Don’t worry, this doesn’t mean we have less to share, we want each recap to have a little more space to highlight the latest updates, share deeper insights from the team, and paint a fuller picture of the month in review. We’ll still be active here on Steam and Discord with news and announcements as they come but you can expect roundups moving forward to land at the end of each month.

Looking forward, we shared some details in the last update about what’s being worked on for June (please note that as always in development, plans can shift):
  • Large & Huge Map Support
  • Steam Workshop Support
  • Improved Game Setup Options
  • New Religious Beliefs and Balance
  • New City State Bonuses and Balance
  • New Town Specializations and Balance
  • Specialist Balance
  • Treasure Fleet Improvements
  • UI & Quality-of-Life Improvements
We’ll have a check-in on the way to discuss these items in more detail.

[h2]Player Spotlight “A Cool Great Wall” by Im_Enyo[/h2]


[h2]Feedback & More to Come [/h2]
Your feedback is an important part of these updates. Keep sharing your top feature requests, suggestions, and more on Steam and Discord. See you here next month, Civ fans!

Steam Workshop support comes to Civilization VII in June with a new update out now

Firaxis are still working to improve Civilization VII, with a big update coming in June and a smaller update out now.

Read the full article here: https://www.gamingonlinux.com/2025/05/steam-workshop-support-comes-to-civilization-vii-in-june-with-a-new-update-out-now/

Surprise Civilization 7 update makes entire game tougher with giant new map type

Three months since it was released, and I imagine a lot of people still have doubts about Civilization 7. The Ages system remains controversial, some key features from Civ 6 aren't present, and the user interface would benefit from more attention. But with Tempest Rising, Manor Lords, and Stellaris still earning plaudits, Firaxis is seemingly committed to improving its 4X sequel, and as fast as possible. A surprise new Civ 7 update just landed, introducing a new (and extremely challenging) map type, a higher multiplayer cap, and a litany of tweaks and balance changes for various civilizations and leaders.


Read the rest of the story...


RELATED LINKS:

This mind-blowing Intel gaming CPU deal includes 32GB of G.Skill RAM and Civ 7

The best Civ 7 Civilizations for each Age

Civilization 7 drops below 5,000 players, as serious Steam struggles continue