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Draconia News

Patch 0.1.012 (hotfix)

Updated: Character nameplate font
Updated: Lindys nameplate position
Fixed: Post processing quality being set to low when exiting photo mode
Fixed: Ocean water post processing boundaries being off

Patch 0.1.011

Updated: Chat background is now a bit darker
Updated: Force save when a characters EXP changes
Updated: Back end operations in main menu (server list, character upload etc.) timeout after 60sec by default
Updated: Special characters are now being removed since they seem to break chat formatting
Updated: Altuis
Updated: Hitting objects at high speed will now inflict damage and add a bleeding de-buff
Updated: Disconnect client if player spawns with invalid character
Fixed: Players being able to move while resting after logging out in resting state & logging back in
Fixed: Campfire giving off light despite not being lit in one of the scavenger camps
Fixed: Cave walls disappearing in the main menu if the render distance is set to low
Fixed: Euro dragons scent sound sfx being heard over large distances
Fixed: You can no longer interact with consumables while flying
Fixed: Lake water post processing effect being cut off at the bottom of the twin lakes
Fixed: A couple of spots where smaller creatures would get stuck
Fixed: Fences and log walls not having collision
Fixed: Harvestables not completely disappearing
Fixed: Importing character now does proper name check
Fixed: Photo mode doesn't change and apply quality settings
Fixed: Nameplate now show "invalid name" if user doesn't has steam name somehow
Added: Indicators to the smaller stat bars
Added: New craftable items: Tier 1 Camo Stash (can't be used yet), Amendelwyr's Guiding Light
Added: Staying at the hot springs for a while will now give you a small stamina and health regeneration boost
Added: Option to locally mute other players (can be found in the player list/F1 key)
Added: The base of harvestable ores and crystals now has a subtle glow
Re-Enabled: Unstuck command (edited)

Patch 0.1.010 Hotfix

Unstuck feature is temporally disabled until we find a better way to make that work... updating immediately is heavily suggested because using unstuck causing desync for the player that used it (character will be visible @ different location for everyone on the server except the player used unstuck)

Patch 0.1.010

Our first patch after EA release is live!

Updated: Increased inventory slots from 6 to 10
Updated: Default hunger and thirst drain has been reduced by 50%
Updated: Default volume of thunderstorm sound effects has been reduced
Updated: Scent trails now visible when night vision is activated
Updated: Doubled the amount of carcasses that can be found in the world (you won't find any in areas that haven't been developed!)
Updated: Moonlight brightness has been increased. (transitions between night and day will still be a bit dark, but shorter)
Updated: Real life sun, moon and night sky are now being simulated (experimental)
Updated: Weather simulation will no longer be based on real life seasons
Updated: transitions between different weather types now take longer
Updated: Increased the stack max of several items
Updated: Different quest items which are of the same type now count both towards the daily quests, e.g. bivania shells and bivania halfs
Updated: Replaced normal flight animations
Updated: Changed net culling distances for harvestables to make sure it replicates properly and stay hidden if harvested
Updated: Experimental velocity based flying rotation instead of acceleration... less landing teleportation / server correction should happen.. need test
Updated: Character import UI to make it more understandable
Updated: Game is now locked to 60 FPS by default if FPS limit is not set
Added: Larger rock formation to the spawn village to make it easier to find
Added: New resource: wood piles (can currently only be found in the spawn area)
Fixed: Server crash caused by inventory operation
Fixed: Pvp toggle button was not visible on player hosted servers
Fixed: Client crash caused by internal game chat (reported via crash reporter)
Fixed: Bag Item dupe issue
Fixed: Pve player no longer able to damage pvp players
Fixed: Unstuck now teleports the player properly to a random start/respawn location
Fixed: another inventory crash reported via crash reporter fixed
Fixed: Do not hide mouse cursor when character died while using photo mode
Disabled: Grabbing player character by other player temporarily disabled until refactor happens, because of high ping grabbing player is pretty unreliable and causing a massive desync
New: Very first game start does a video benchmark and auto configure video settings if possible
Removed: Old localization files

Draconia is now available on Steam!

Draconia is finally available on Steam!

https://store.steampowered.com/app/1295900/Draconia/

Thank you to all the people who supported us during the preparation phase and those who have already purchased the game right after release!
We are looking forward to bringing you more content updates during the coming months!

Don't forget to join us and 6.000+ other members on the official Draconia Discord server: https://discord.gg/draconiagame

- The Draconia Team