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Wartorn Launches into 1.0 November 11th

[p][/p][p]Hey Wartorn community![/p][p]I know just recently we teased that the 1.0 launch of Wartorn was near and the moment you've all been waiting for is locked in: Wartorn 1.0 drops November 11th, marking the end of Early Access and the full realization of Yara and Elani's epic journey![/p][p]Quick heads-up on pricing: To celebrate the massive addition of new content, we're increasing the price by just $5 to $34.99 on launch day. Grab it now at the current $29.99 Early Access price (your purchase includes 1.0 upon release).[/p][p]If you have not, please be sure to read our latest blog post that shares the many details of what is coming with the 1.0 launch, but as a refresher:[/p][h3]
[dynamiclink][/dynamiclink][/h3][p][/p][h3]Explore the New Island: Thyssic![/h3]
  • [p]Brand-new desert biome with new overworld map and battles for every mode[/p]
[h3]Epic New Encounters and Story Depth[/h3]
  • [p]Battle three new bosses: Brutality, Greed, and a mysterious third.[/p]
  • [p]Fresh events, quests, family members, and heirlooms to deepen the lore.[/p]
[p][/p][h3]Reach Beynün – The Grand Finale![/h3]
  • [p]Guide your caravan to Beynün for end-of-run rewards: Bonus Chord Crystals from leftovers, permanent family unlocks, and the complete story (multiple runs required!).[/p]
[h3]Ultimate Power-Ups[/h3]
  • [p]Upgrade units to Tier 5: New trait at Tier 3, ability at Tier 4, passive trinket slot at Tier 5.[/p]
  • [p]New achievements to chase.[/p]
[p][/p][p]This is our biggest update yet, built on your feedback for maximum replayability and satisfaction. Full patch notes drop with the launch.[/p][p]Whether you're a squad-building pro or new recruit, 1.0 is your chance to conquer Talaur once and for all. [/p][p]See you in Beynün![/p]
  • [p]The Stray Kite Studios Team[/p]

Wartorn 1.0 Release Incoming: Reach Beynün, Conquer Thyssic, and Unleash Chaos!

[p][/p][p]Hey Wartorn community![/p][p]We've been on an incredible journey together since Early Access launched, and your feedback has been the driving force behind every tweak, balance, and addition. From mastering elemental combos to building unbreakable caravans, you've helped shape Wartorn into a world of endless strategy and surprises. Now, we're beyond excited to announce our upcoming 1.0 release is near! This is the culmination of continued adventure, packed with new content that brings the full story to life and takes your squads to new levels![/p][p]Now, you may be asking… “I thought there was another Content Update (like Content Update 1) that would come before 1.0?” Well, that was the original plan. But along the way through development, we realized that splitting this content was inefficient and would actually slow down bringing everything planned on the road to 1.0. So, to best bring all of this content to you quicker and more efficiently, it is best to bundle it all together as we reach our 1.0 launch! And here we are, planning to bring 1.0 to you here in the first half of November![/p][p][/p][p][/p][p][/p][p]This update marks the end of Early Access and delivers the true conclusion to Yara and Elani's quest. Here's a high-level overview of what you can expect:[/p][h3]Explore the New Island: Thyssic![/h3]
  • [p]Dive into a brand-new desert biome with fresh maps tailored for every mode.[/p]
  • [p]Journey across the new Overworld map of Thyssic.[/p]
  • [p]Thyssic isn't just a new landscape—it's home to new quests, events, and more.[/p]
[p][/p][h3]Epic New Encounters and Story Depth[/h3]
  • [p]Face off against three formidable new bosses: Brutality, Greed, and a mysterious third.[/p]
  • [p]Discover new events and quests that weave deeper into the narrative, offering unexpected twists and strategic decisions.[/p]
  • [p]Recruit new family members and unlock powerful heirlooms to enhance your runs and reveal more of the Wartorn lore.[/p]
[p][/p][h3]The Grand Finale: Reach Beynün![/h3]
  • [p]Finally guide your caravan to the ancestral fortress of Beynün—the endgame you've been fighting toward![/p]
  • [p]Earn end-of-run rewards that carry over: Convert leftover resources (coins, food, refugees) into bonus Chord Crystals for future runs.[/p]
  • [p]Family members you rescue and bring to Beynün become permanently available in your caravan for new runs, building your legacy across playthroughs.[/p]
  • [p]Uncover the complete story—but you'll need multiple successful journeys to piece it all together. [/p]
[p][/p][h3]Game-Wide Upgrades and Polish[/h3]
  • [p]Push your units beyond Tier 3 all the way to Tier 5 for ultimate power:[/p]
    • [p]Gain a new trait at Tier 3 to evolve your strategies.[/p]
    • [p]Unlock a fresh ability at Tier 4 for game-changing combos.[/p]
    • [p]Add a new passive trinket slot at Tier 5 to fine-tune your builds.[/p]
  • [p]Hunt for new achievements that reward your mastery of the elements, squads, and Isles.[/p]
[p][/p][p]This 1.0 release is one that we are proud of, refining the core loop while adding layers of replayability and satisfaction. We hope that you are excited with all that is to come![/p][p]Full patch notes with every detail, balance change, and fix will drop alongside the release. Stay tuned for the exact launch date announcement soon![/p][p][/p][p]Thanks for being a part of our journey![/p][p]See you at Beynün![/p][p]The Stray Kite Studios Team[/p][p]
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Save 40% on Wartorn during the Steam Autumn Sale!

[p][/p]
Save 40% on Wartorn now during the Steam Autumn Sale!
[p][/p][p]The Steam Autumn sale is here and if you have yet to pick up Wartorn, or have friends/family that have shown interest, now is the perfect time to get in being 40% off for a limited time![/p][p][/p][p]We have delivered multiple patches that continue to improve the user experience, implement community feedback, and address various bugs. Additionally, we have rolled out our first large content update, that brings new features, modes, and more! So, if you haven't checked things out since this update, now is a great time as well!

Content update 1 info:[/p][p][dynamiclink][/dynamiclink][/p][p]Thank you for all the support! [/p]

Patch - September 25

[p][/p][p]Hey Wartorn community! [/p][p][/p][p][/p][p][/p][p]We have just deployed a new patch to Wartorn that brings a wide range of fixes, adjustments, and additions based on your feedback and recommendations! This includes changes to the original content as well as the new content added from Content Update 1! [/p][p][/p][h2]Patch - September 25[/h2][p][/p]
  • [p]Fixed various dialogue sequences in the villa.[/p]
  • [p]Addressed feedback regarding overlapping VO lines. Now only the top selected squad will play command barks. 🏆[/p]
  • [p]Added the ability to manually set the hardware cursor size in the options menu. 🏆[/p]
  • [p]Cleaned up code for playing the initial startup movie to address a crash.[/p]
  • [p]Changed the raid battle enemy spawn pattern. After the initial spawn, enemies will now spawn off screen and flow into the battle. 🏆[/p]
  • [p]Gameplay and dialogue will now pause when overlay is opened.[/p]
  • [p]Added the pause menu if a controller disconnects.[/p]
  • [p]Added native support for the PS Dualshock4 and Dualsense controllers.[/p]
  • [p]When a PS controller is active, the UI will now show the correct PS icons.[/p]
  • [p]Fixed a crash that could occur if a dualshock controller is disconnected while Wartorn is active (whether the controller is in use or not).[/p]
  • [p]Updated the squad selector and inspector screens to use RT / R3 instead of select, as it is an easier button to press (especially on PS controllers).[/p]
  • [p]Updated game's credit scroll.[/p]
  • [p]The options screen now shows the correct controller image (Xbox, Playstation, or Steam Deck) depending on what is active. [/p]
  • [p]Dialogue Audio will now pause when the controller disconnects.[/p]
  • [p]When playing with the steam deck, the UI will now show the correct steam deck icons (and not Xbox icons). [/p]
  • [p]Added an option to change which gamepad icons are displayed if you wish to override what gamepad is automatically detected.[/p]
  • [p]Fixed a bug where when keybinding and a duplicate bind was detected, it wouldn't let you cancel and would instead spawn the same dialog a second time. 🏆[/p]
  • [p]Fixed an issue where the hotkey to open the Caravan menu did not work because Center Camera was bound to the same key.[/p]
[p][/p][h2]Feedback[/h2][p]Thank you for your continued support with Wartorn! Please continue to report bugs and share your feedback with us by joining the official Discord Server! [/p]

Hotfix 9/5/2025

[p][/p][p]Happy Friday everyone![/p][p]
[/p][p][/p][p]As you head into the weekend, we hope you checked out the big Content Update 1 that we released just over a week ago. This brings new battle types, a new-user experience, and much more! Here are the patch notes: [/p][p][dynamiclink][/dynamiclink][/p][p]Also, we have just pushed an additional hotfix that was addressing a few more issues! Please see below these fixes: [/p]
  • [p]Updated to Unreal 5.6.1[/p]
  • [p]Fixed a crash in save migration[/p]
  • [p]Fixed a gamepad issue where journal text was unreadable because it required a scrollbar[/p]
  • [p]Updates to journal text presentation[/p]
  • [p]Fixed missing localized text[/p]
  • [p]Fixed an issue where the cursor was incorrectly being displayed during a cutscene[/p]
  • [p]Fixed an issue where trinkets were incorrectly displaying usage count[/p]