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Game Update v.10.2

Hey yall, good amount of gameplay, AI, and quality of life improvements coming your way in v.10.2! Also, be sure to check out the newly added roster viewer, so you can see all the ratings for your favorite teams and tell me how badly I got them wrong!



Full notes below, as always looking forward to your feedback!

Frontend
  • Added a 'rosters' page to the frontend, giving access to a full list of ratings and player information for all 32 teams
Gameplay
  • Increased chance of pass deflections, especially for lower rated defenders
  • Kicks that hit the uprights will now bounce off and miss as expected
  • Pre-snap defender selection is remembered between plays and auto-selected at the start of the next play
  • During kickoffs, the playclock remains stopped until the ball is returned
  • Punting and kicking better reflects a kicker's ratings now
AI
  • AI makes appropriate play calls based on the score and quarter, passing more when they are losing and running more when winning
  • AI manages the clock effectively, calling timeouts appropriately in the last 90 seconds of a half
  • AI will choose to pass more with higher rated QB's
  • AI calls run stop defenses less often on 1st and 2nd down
  • AI punters take field position into account and try to avoid touchbacks
Presentation
  • On the playbook screen, an alert informs you now what the AI plans to do on 4th down
  • On the playbook screen, the player's selection is covered up immediately after calling a play
  • Parts of the ingame UI have been visually updated with a new font
  • P2 stat box is visible now when appropriate
Bug Fixes
  • BUG #6 - Fixed a critical issue that occurred when a player paused the game during slow motion possession changes. The game will now stay paused and return to slow motion when resumed
  • Fixed an issue that was displaying incorrect idle animations for quarterbacks and kickers
  • Fixed an issue that was causing P2's kicking aim to be inverted. The kick direction now matches the aim bar
  • Potential fix for players who experience a disproportionate amount of dropped catches, typically on lower end hardware