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Sunday Rivals News

v1.09 Bug Patch

Hey yall, just released a minor bug patch, check the notes below:

AI
  • Tweaked AI logic to be more aggressive while losing in last chance situations late in the game
BUGS
  • Fixed a critical bug where players without first names would soft lock the game after having their season stats shown
  • Fixed a bug where the ref who did the coin toss would be stuck in the call pose
  • Fixed a bug where you could unintentionally sim a game on the season sim screen
  • Fixed some grammatical errors in post game interviews

v1.07 Winter Update

In the spirit of the holiday season, I wanted to give you a little present to finish off 2023 in style, so check out the Winter Update!

First off, I've rebranded the pre-snap statbox as the new Hype Tracker, which along with the existing team totals will now show player's game and season stats! Really excited to finally get this working in game!



A small, but hopefully impactful change I've added are 2 more 'crowd' options allowing for medium and low density crowds. If you're playing the game on a lower spec pc or even Steam Deck, I'd recommend trying out medium and seeing if that improves performance for you!

Speaking of Steam Deck, I've added some controller shortcut buttons to make navigating menu screens faster. You're now able to press RB/LB or R1/L1 to switch between pages (edit player screen, stat leaders, etc) and X/Square to sort pages that support that feature (game stats, record books, etc). You can also skip the intro cutscenes too with X/Square (but why would you?!)

Finally, a bit of news to share regarding the future of Sunday Rivals. If you haven't heard, I've decided to put the console version of the game on hold and discuss the reasons in-depth here:

[previewyoutube][/previewyoutube]

While it's a bummer, for Steam players like yourself you'll get to enjoy the fruits of me focusing on a single platform again, hence this update you're reading about.

Check out the rest of the patch notes and I hope everyone has a great new year!

UI
  • Pre-snap milestone graphic rebranded as 'Hype Tracker', now includes player's season stats & totals
  • Added ability to skip intro cutscenes
  • Added shortcut to change pages in menus with the bumper buttons on a controller
  • Added shortcut to activate sort options in menus with X/Square on a controller
  • Changed the main menu settings shortcut key from tab to F1
PRESENTATION
  • Added a new postgame song
  • Added 2 more options for the 'crowd' setting allowing for medium and low density crowds
  • Increased the liklihood of rare interview responses
  • Added additional interview questions and responses
BUGS
  • Fixed multiple spelling and grammatical errors
  • Potential fix for a bug that forces the AI to go for it on 4th down late in games they're losing instead of kicking a field goal

v1.06 Bug Patch

BUGS
  • Fixed a critical bug that softlocked the game on QB running plays

v1.05 Bug Patch

Hey yall, quick bug patch for some stuff that slipped through the cracks. Hope everyone is enjoying The Big Game Update so far!

UI
  • Added an icon to show when an option is locked out on the game setup screen
BUGS
  • Fixed a bug where the Gameday Rivals boost for RB2 was being miscalculated
  • Fixed a bug where the Gameday Rivals boost set ratings beyond 99
  • Fixed multiple bugs that resulted in the in-game MVP not matching the awards MVP listing after the game
  • Fixed a bug where selecting a player during pass preview wasn't changing the color of their name
  • Fixed a bug where non-championship games could be played in Rivals Stadium
  • Fixed a bug where the wrong stadium name was listed in social media posts
  • Fixed multiple spelling errors and broken dialog phrases