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Somber Echoes News

Somber Echoes - Update #7 - June 2025

[h3]Map system updates:[/h3]
  • [p]Powering up any of the Circe Chambers will reveal the outline of the entire district that the chamber is associated with.[/p]
  • [p]Added two new Circe Chambers one for the Cesspit and one for the Higher Residence district.[/p]
  • [p]An item locator feature has been added to the Circe Chambers functionality:[/p]
    • [p]To activate the feature you need to power up the Circe Chamber close to the end of the game.[/p]
    • [p]Once activated, the Item Locator will be available to all Circe Chambers.[/p]
    • [p]Each Circe Chamber reveals the location of Upgrade materials, Survivors, Nyx Fragments and Necklace Pieces within the district it belongs to.[/p]
    • [p]Locating an item through this feature incurs a fixed Favor cost per item.[/p]
[h3]Fast Travel updates:[/h3]
  • [p]Adrestia can now fast travel between any discovered shrines with the following condition:[/p]
    • [p]To fast travel to and from any shrine, you must have activated the Circe Chamber for both the origin and destination districts.[/p]
[h3]Lantern traversal updates:[/h3]
  • [p]The collision when exiting an Aether Lantern has been improved:[/p]
    • [p]This will result in less unwanted collisions with level corners and ledges when using the lantern to traverse the levels.[/p]
  • [p]The “grace period” and conditions for exiting the Supernova state has been made more generous:[/p]
    • [p]When you hit a surface head on while in the Supernova State, Adrestia will remain in the state for longer, allowing you a longer time to react.[/p]
    • [p]When you hit a surface at a very shallow angle while in the Supernova State, the vector of your trajectory will be made parallel to the surface, allowing for nailing puzzles that stretch for long distances more easily.[/p]
    • [p]In general these changes should make our more challenging puzzles a bit more manageable and less frustrating.[/p]
[h3]System:[/h3]
  • [p]Added an option to adjust the timing of damage received [/p]
    • [p]This change is mainly aimed at TV or other slower refresh rate/higher latency monitor players.[/p]

Somber Echoes - Patch #6

Map fixes
  • Fixes to map navigation.
Enemy spawn and pathfinding
  • Fixed some issues related to Hatchling(spider enemy) pathfinding.
  • Fixed an issue where Hatchlings could sometimes spawn in places they shouldnt.
Overall performance improvements.

Get Somber Echoes with a discount + try your luck with a Speedrun! ⚱️

Get Somber Echoes for 20% off and experience a Greco-Roman & Sci-Fi mixed game where you need to find secrets, acquire upgrades, and dominate mighty foes through sheer combat prowess as you explore and conquer the horrors of the forsaken vessel Atromitos.

On sale until the 12th of April.

You can also submit your speedrun over at Somber Echoes Speedrun Contest to win a poster of the key art!

Get the game here: https://store.steampowered.com/app/1299290/Somber_Echoes/

Somber Echoes - Patch #5

QoL map updates:
  • Added an icon indicating where you last died.
  • Shuttles and portals will now show their destination.
  • Overall map fixes.
  • Quest markers are added in a clearer way.
Controller updates:
  • Added controller vibration, intensity can be changed in Options - Controls.
  • It is now easier to aim straight using the D-Pad on a controller.
Misc:
  • Various bug fixes.
  • Fixes to menus
  • Fixes to various enemies and bosses.
  • Improvement to overall stability

Our first Seasonal Sale! - 20% off!

Get Somber Echoes for 20% off and experience a Greco-Roman & Sci-Fi mixed game where you need to find secrets, acquire upgrades, and dominate mighty foes through sheer combat prowess as you explore and conquer the horrors of the forsaken vessel Atromitos.

On sale until the 20th of March

https://store.steampowered.com/app/1299290/Somber_Echoes/