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The Zone: Stalker Stories News

Update 0.5.3

Many issues were patched, particularly regarding combat, and several items and cards have been tweaked/added.

Major fixes:
  • Enemy shield now resets properly at end of turn
  • Stun now works
  • Enemies are less unreasonably difficult
  • Bleeding animation shows properly
  • Fixed wall encounter text
  • Tweaks to Stamina

Livestream 2

After our first time ever streaming, we're going to do it again, except better.

Oh god it's a livestream

The Next Fest demands livestreams! So, we're doing one.

Come see Creative Director Ryan Span try to overcome his crippling social anxiety to bring you the content you deserve.

[previewyoutube][/previewyoutube]

Withdrawing the public demo

As of today, the current version of the demo will no longer be available to download or play. This is because it's outdated. Old news. Not up to the standard I intend to set with Zone as a game.

Some of you may already know about the decision to migrate the game to Godot Engine to take advantage of nicer visuals, higher resolutions with better performance, and an overall smoother user experience. That's basically what this decision was about. I don't want people to get the wrong impression from an old demo when the game is becoming so much cooler on a daily basis.

If you're interested in the progress so far, check out the IG Twitter, where I frequently post screenshots and video of the new, upgraded features.

Here's a few examples to whet your appetite and show you why you should be following.

https://twitter.com/IlluminatedGms/status/1355102624157216768

https://twitter.com/IlluminatedGms/status/1379026506412924930

https://twitter.com/IlluminatedGms/status/1376501484184043522

Expect a new and improved demo in a few months' time.

Did you think Zone was dead and gone?

Think again. Be sure to follow our Twitter for almost daily art and video of the complete overhaul we're doing, with high-def graphics and endless amounts of new effects and improvements.

https://twitter.com/IlluminatedGms