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Mini-devlog Update #16

‘When I was alive, I kept my treasure safe in a tower built of adamantine stone,’ the corpse tells you. ‘The tower had an impregnable door that could only be unlocked by a key made of star metal. But my death-sleep has been troubled by disquieting dreams. What if a living man should find the key and plunder my hoard?’



‘And what is it you want of me?’ you find yourself asking, your voice sounding hollow in the stillness of the crypt.

The corpse points past you, out to the south. ‘Go and find the key of stars. Bring it back to me. Then I shall permit you to take a reward.’ As you leave, you hear its parting words: ‘But take care not to return empty-handed, for then my vengeance would be swift and terrible.’


[h3]Ah, fresh areas filled with new quests and dangers... [/h3]

What more could an adventurer want than to plunder one honest corpse's hoard I ask? Surely, you could solve the convoluted secret of the Dark Tower without suffering its many pitfalls... Speaking of that, new items are joining the action.



Lucky charms are all over the patchworks of tranquil fields and meadows. Question is: will they bring good fortune to you? Riddles and fragments of the lore are spread across the lands of Golnir and only the careful adventurers may collect them all.

Or, you know, just capitalize on selling roofs at Metriciens. 'Cause a profit's a profit! Besides... why not?