1. Fabled Lands
  2. News
  3. Version 0.12.0 is live!

Version 0.12.0 is live!

[h2]Incremented version to 0.12.0[/h2]
---
  • Improved Combat Encounter obstacle spawning algorithm to avoid rare getting stuck scenarios.
  • Fixed Luck Rolls causing rare critical errors on loading the game.
  • Fixed looting your previously stored items in the Pyramid of Xinoc resulting in lose of items if you carried more than the size of the loot chest.
  • Fixed Fourze encounter inconsistency with text.
  • Fixed Fourze encounter rare possibility to cause a stuck encounter forcing the player to resign.
  • Fixed duping of items in loot chests when the game is saved after Make a move choice is clicked and then the game is loaded.
  • Fixed incorrect check that made the choice for knowing the weakness of Grey Worm to display always as true.
  • Fixed losing 0 Shards messages.
  • Fixed Yellowport militiamen beating can result in healing Stamina if current Stamina is less than 3.
  • Fixed throwing your weapon in the Blessed Springs or losing it to a joust resulting in loss of all your equipped weapons. (Will improve further in the future to choose a specific weapon.)
  • Fixed wrong amount of Shards displayed and deducted for Nisoderu resurrection deal if you are a follower of Nisoderu.
  • Fixed Marlock City casino bug when gambling the bet was deducted twice.
  • Fixed Curse of Bakhan quest continuity issue.
  • Fixed seeking the Willow Druid having two scouting checks instead of scouting and sanctity.
  • Fixed Brigands on Coastal road being able to rob you when you are out of money which lead to bypassing the encounter without a loss.
  • Fixed Villa of Hordeth failed Magic check leading to wrong encounter.
  • Fixed Wild horses event combat check fail leading to unexpected location in the story.


[h2]Incremented version to 0.11.10[/h2]
---
  • Added missing Scorpion Venom disease to remove diseases service.
  • Removed boats sold at the Isle of Druids port, leftover from the Demo.
  • Altered the text at the Castle of the Dragon Knights to avoid confusion.
  • Fixed Luck check after assassinating Marlock's brother to avoid no option available to select and to address profession bonus properly.
  • Fixed not losing Shards when you buy drinks at the Inn in Venefax.
  • Fixed teleporting to the wrong book/location after getting lost in Sokara.
  • Fixed wrong price for a blessing at the temple of Tyrnai in Yellowport if initiate.