Mini-devlog Update #17

Last week, just around the Saturday update, the game hit 20000 wishlists. I got so excited that I could barely wait for this week's post to share the news with you!
Thank you, you amazing people you!
Why does this matter so much? Well, for starters, this is no small number... For a tiny, nay a micro indie dev studio (because I read a lot of studios lately calling themselves "tiny", apparently, it's a trend of sorts) this is the bread & butter of my potential sales.
This is the effort of a single man on a so-called "zero budget" marketing campaign, spreading all the way back to when I started this whole endeavor with Prime Games. Also, justifies the route of the Early Access with Fabled Lands I struggled to decide if I want to take.
The quality of those wishlists would determine the conversion rate at the full release. But building up organic amounts over time on the Steam platform is the absolute best a self-publishing indie could hope for.

Of course, those are not just some vague numbers on a piece of paper! (Eh, or in a table on a display.) New people keep reaching out on Discord or on the Steam forums. Fans of the books or new followers, excited by the old-school RPG feel or just captured when exploring the amazing world Dave Morris and Jamie Thomson built. Gamers who didn't know what to expect. Feels amazing and I want to appreciate all of you for hanging out and sharing the passion :)
I want to give a special shout-out and thank my amazing artist, Bernar, who has stuck long enough with me to help deliver Prime Games' biggest title to date, when his talent could be quickly absorbed by any bigger EU or US company. The vision he brings to the table definitely evokes people's imagination. But you know, that's what happens when you create bonds over several games of Magic the Gathering! Sigh... the good ol' days.

What can I say, folks, The Cities of Gold and Glory are shaping up nicely. A very peculiar area to explore and boost your characters before facing the Steppes and later on, the Uttakin. Forest of the Forsaken, The Haunted Hills, Castle Orlock... Can't wait to talk about the upcoming skills and spells too!
The roadmap I am aiming for this year is closed beta of Golnir in October and release of the next chapter around Halloween. Keeping my fingers crossed I deliver without unforeseeable delays!