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Kovox Pitch News

Kovox Pitch will be free soon!

Hello everyone!
It's been a while since I posted anything and now I have some news for you.

Lofi Ping Pong and Kovox Pitch will soon become free on Steam! To be more precise, it will happen on the 19th of November 2023.
The main reason for this decision is time (and money). Some people already know that in 2022 I got a job at a gamedev company. There wasn't much time left for my own games, which made it difficult to make updates (I'm not even talking about making a new game). This eventually affected the number of sales, which led me to the decision to make them free-to-play. But that doesn't mean I'm giving them up.

I had an update plan for Kovox Pitch, which I executed this summer and I consider it 100% finished.
Things are more ambiguous with Lofi Ping Pong.
Even though it's already a pretty old game (it's almost 5 years old, sheesh), I want to make two major updates. First of all, I'll make a new UI (I already have all mockups for it). Secondly, I'll make a unified version of the game on all platforms (Steam has the 2019 version of the game made with Gamemaker, Switch and mobiles have the 2020 version made with Unity). Honestly, both updates I want to make primarily for myself, just to see what I've learnt in 5 years. Of course, I'll add stuff like the calibrator too, because it's a rhythm game after all!

In August I was planning to do both updates by the end of this year, but I'm 100% not going to make it in time. I won't be setting any new deadlines, in the last couple of months I haven't done much for one reason - I'm tired. I'll take rest until the end of the 2023, but will keep giggling at your funny reviews on Steam. If you guys are tired too, you're welcome to join the I-Will-Do-It-Later club, it's lovely here.
P.S. Lofi Ping Pong is now free on mobiles too, but the console versions of both games will remain premium. All the best.

Discord ːBurnː

v.1.3.2 - Bug Fixes & Small Changes

  • Fixed track not starting in Story Mode for some players
  • Fixed UI shifting after changing resolution
  • Fixed Camera Offset setting Reset

v.1.3.1 - Bug Fixes & Small Changes

  • Fixed Seafront lighting
  • Integrated Discord Rich Presence

v.1.3.0 - Visuals Update

Hello everyone!

[h2]Visual Changes[/h2]
  • Seafront lighting
  • Better graphic versions of all locations
  • Added Quality Settings in Settings menu
  • Added Anime Lines effect on some parts of most of the tracks


[h2]Bug Fixes[/h2]
  • Fixed FPS setting not being set on the launch
  • Fixed localization of Back to menu button in Calibration


About than Anime Lines effect.
At first I wanted to add a full Boost effect making everything on screen become white-black-yellow-pink colors. But I didn't figure out how to handle balance with this kind of effect, especially when there are red and blue balls on the screen. I decided to keep this feature for the future when or if I have an idea of how to handle it properly.

Have a nice day and don't forget to join our Discord!

v.1.2.2 - Bug Fixes & Small Changes

  • Reworked Calbiration Screen
  • 99% sure I fixed that boy animation bug