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  3. Update 32 - Major Improvements

Update 32 - Major Improvements

Hey Everyone,

We have another major update for you. With the 32nd update we looked into fixing one of the worst remaining issues with KW4 - occasional crash when changing levels or engaging in extremely dense combat. This issue was coming from game using too much visual memory - that we managed to finally find a perfect workaround. As a minor inconvenience - you will notice half a second load times when creating new campaign or using Diplomacy window.

In addition today`s update includes better stability, decreased loading times and improvements to the fundamentals of gameplay and performance. You will also notice improvements to world map interactions between cities and armies - fixing a number of rare issues - like armies not getting invited into battles, or clicking on armies or towns to attack not working correctly.

Also please keep in mind that we are migrating to a new server hosting provider this week, and expect online features of the game to be offline until September 12th or so.

Now lets take a closer look at what today`s update 32 has in store:

  • Minor changes and improvements to Dead Rising DLC
  • Dead Rising DLC loading screens updated
  • Foundation work for the upcoming Kingdom Wars Prologue stand alone edition.
  • Major improvements to stability of the game in all situations
  • Fixed vast majority of remaining instances where game might crash during intense combat
  • Fixed last instance of crashing when switching between levels and world map
  • Visual memory used by the game reduced by 30%
  • Fixed rare visual glitches showing sometimes on older video cards
  • Main menu loading time decreased by nearly 50%
  • Initial loading time into the game decreased by 30%
  • Major improvements to world map gameplay and army and towns interactions
  • Fixed a bug where sometimes allied armies were not detected or invited into a battle
  • Fixed common issues with player being unable to invite second army into the battle
  • Fixed various issues with using army to interact with nearby towns - recruitment e.t.c
  • Fixed common issue where sometimes clicking with army to attack another army or town would not do anything
  • As a minor annoyance - there`s now a half a second delay when loading 'Create new campaign' menu