1. Kingdom Wars 4
  2. News
  3. Major Combat AI Improvements

Major Combat AI Improvements

  • Siege Combat AI complete rewritten
  • AI will properly use siege towers and ladders
  • Fixed issues with AI towers not attaching and going in circles
  • Tower and ladders will now detach after attaching to move to attack never level of defenses
  • AI is highly proficient in sieges now with most towns can be sieged in minutes
  • Greatly increased the difficulty when AI attacks walled player towns
  • AI will now attack and destroy player buildings during field combat and sieges
  • Fixed various exploits with getting too much resources during sieges due to AI being inactive or slow
  • Fixed issues when taking large number of units up walls
  • Stability improvements during large sieges
  • Fixed some instances of crashing when changing between levels
  • Various balancing improvements with combat AI
  • Started work on rebalancing world map AI
  • Fixed issue when construction palisade walls in towns