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Kingdom Wars 4 News

Spring Update: Offline Mode + Price Drop

Hey Everyone,

It’s been a little while, but we’ve got some spring updates we’re excited to share.

First up, we’ve lowered the game’s price — a good chance for new players to jump in and check it out.

We’ve also made a big change to how the game starts: it now defaults to offline mode. No more forced online connection. Once we finish our current round of server upgrades, online play will be back as an optional feature.

We also rolled out a few stability and performance improvements, with another similar update planned in the coming months.

Thanks as always for your support — hope everyone’s doing great!

Incredible 70% off during the summer sale!

Hey Everyone,

Kingdom Wars 4 - our newest grand strategy game is now on an incredible sale during the Steams Summer Sale. From June 27th until July 11th, we are running our biggest 70% off discount - so if you were on the fence about getting our newest game - now is the perfect time.

Make sure to check out other great indie games on sale during the Summer Sale to add them to your collection.



This is your chance to complete your collection. This kind of deal only comes once a year! Bloody battles, political intrigue, and hours of entertainment await!

As always, thank you for supporting our small indie studio!

https://store.steampowered.com/app/1300700/Kingdom_Wars_4/

Update 38 - Great Things Ahead

Hello Everyone,

We're excited to announce another significant update today, along with some thrilling news:

[h2]
Freedom Games/Resuming Updates
[/h2]

As you may have heard, we've recently partnered with Freedom Games. Freedom Games stands as one of the top indie publishers on Steam. This collaboration won't just rejuvenate Kingdom Wars 4; it will also provide us with the resources needed to continuously enhance and refine KW4. We're eager to unveil all the forthcoming updates, starting with today's 38th update.

[h2]
Update 38
[/h2]

Today's substantial milestone update brings numerous gameplay improvements! We've focused on enhancing quality of life, addressing various balancing issues and bugs, and refining AI, pathfinding, and various other aspects.

Here's a closer look at what Update 38 has in store:

  • Resolved various pathfinding and unit behavioral issues during sieges.
  • Fixed a major issue with certain ranged units and siege auto-targeting citizens during town sieges.
  • Redesigned auto-resolve features on the world map.
  • Auto-resolve no longer removes zero-strength units.
  • Weak units like peasants, chickens, and siege now almost always survive if the player's army wins auto-resolve.
  • Fixed major issues with military units not leveling up in auto-resolve.
  • Balancing improvement to world map army/strength – support and some siege units no longer contribute to strength.
  • Enhanced visual effects on levels and the world map.
  • FX now appears immediately when loading a new instance of the world map or levels.
  • All cinematic text windows now have a proper background, making reading cinematic text easier.
  • The space key no longer pauses the campaign map, as it was confusing players in the video.
  • Major redesign of the RTS build-up and battle UI – it now displays all available units, buildings, and techs, but they are greyed out until researched.
  • The Marshall/Military window now shows the name of the town instead of the region for attacked player assets.
  • Palisade gatehouses in RTS are now clearly marked with flags for better visibility.
  • Starting and newly created armies now move away from their spawn point, making them easier to find and select.
  • Removed looted skull symbol from looted towns once they are no longer looted.
  • Significant improvements to campaign AI across the board.
  • Resolved all issues where players or AI couldn't invite armies into battle.
  • World map AI now spawns fewer armies, but they are stronger.
  • World Map AI – dual armies now consistently attack together.
  • World Map AI now spawns double armies closer to each other.
  • World Map AI will no longer deploy triple and quadruple armies.
  • Increased invite range for multiple armies for both players and AI.
  • Fixed numerous issues where armies or towns behaved oddly on the world map, such as towns and armies not correctly interacting.

Kingdom Wars 4 is part of Freedom Games Publisher Sale!

Hey Everyone,

Exciting news! We're delighted to announce our partnership with Freedom Games. Renowned as one of the top indie publishers on Steam, this collaboration is set to inject fresh energy into Kingdom Wars 4 while providing us with the resources to continuously enhance and refine KW4. With a significant update launching later today and another major one on the horizon, there's a lot to look forward to!

To mark the beginning of this partnership, Freedom is showcasing KW4 in one of our most significant promotions yet – an incredible sale event. So, if you've been contemplating picking up the game, seize the opportunity now.

[h3]Kingdom Wars 4 will be 70% off from April 15th through the 22nd![/h3]

Don't forget to explore the Freedom Games Publisher Sale page to discover some fantastic indie games at unbeatable prices. Whether you're a lone adventurer or enjoy gaming with friends, there's something special for everyone. We're incredibly proud to join the Freedom family, and having experienced most of their titles, I can confidently say they offer some true gaming treasures!

Thank you for your unwavering support over the years – we're eagerly looking forward to sharing these new updates with you!

Biggest Sale Ever on Kingdom Wars 4 is here!

Hey Everyone,

Kingdom Wars 4 - our newest grand strategy game is now on an incredible limited time sale. For the next week we are running the biggest 55% sale - so if you were on the fence about getting our newest game - now is the perfect timing.



This is your chance to complete your collection. This kind of deal only comes once a year! Bloody battles, political intrigue, and hours of entertainment await!

And best of all - we have amazing updates and new free DLCs out now, with full-time work continuing to expand and improve the game.

As always, thank you for supporting our small indie studio and absolutely bestest wishes for the Holiday season ahead!