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Dead Containment | Update 0.3.5 - Bug Fixes

Update 0.3.5. Pre-release and Fixes

This update is a small one in preparation for the full update 0.3.5. release, including bug fixes, new visuals and optimizations. The main addition to this update is the leaderboard support. While leaderboards aren't viewable in this update, scores will be collected and uploaded to test this feature for a future release.

Trello

You can follow the progress of Dead Containment by visiting the Trello page here. The page is updated regularly with what I'm working on, what's planned in the next update and the state of reported bugs.

Bug Reports

No one wants bugs in their game and I try to my best to squish any I see. However, if you do find any bugs that I missed then please post a report on the official bug report thread here.

Update Notes:
  • Added details to level 1.
  • Added details to level 2.
  • Added details to level 3.
  • Added online leaderboards support. These aren't viewable in the update but scores will be uploaded.

  • Changed the multiplayer lobby.
  • Changed explosions with new lighting and particles.
  • Changed camera to ignore dying enemies.
  • Changed particles to improve performance.

  • Fixed low shadows setting removes all world shadows.
  • Fixed game doesn't end when boss kills both players.
  • Fixed dead players guns are visible after changing path.
  • Fixed Level 2 - Enemies stop out of camera when attacking on the truck depot steps.
  • Fixed Level 2 - Enemies stop out of camera when attacking in the tunnel.
  • Fixed Level 2 - Sunset cycle not triggering.
  • Fixed Level 3 - Backdrop invisible outside the boss elevator window.