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Patch 15.5 - New Mechanic, Normal Mode, Boss Grace Period

Hi all,

It's been a long 4 months since the last productive patch but I deliver some good news, Patch 15.5! This patch brings back Normal mode for Classic, with (hopefully) all boss fight bugs that existed, fixed! I also bring a QoL feature to make boss fights more bearable and a new mechanic! Hope you enjoy.

[h2]Boss Spawn Protection[/h2]
The most requested feature I've had is to fix the volcanic deity practically spawning on you and instantly ruining your run. With this update, I've finally done some tweaks to make this issue, no longer an issue. From now on, you will get a 1.5s invincibility protection at the start of a boss fight and a higher chance for the boss to spawn further away. There may be issues caused by this but if there are, I'll sort them out. I hope this makes the game more enjoyable!

[h2]Visibility Beacon[/h2]
Available in: Classic, Most Wanted, Search and Destroy
Your ship has now been equipped with a new upgrade! Featuring the Beacon, no longer needing to linger in the dark, you can take on asteroids or enemies with full awareness! Press "N" to activate the new feature, but be warned, you'll lose 60% speed when turned on. Is the trade off worth it late game?

Patch Notes

[h3]New[/h3]
  • Added Visibility Beacon mechanic
  • Added "Record Score" to Classic
  • Added Classic: Normal Mode
  • Added 2 Achievements

[h3]Changes[/h3]
  • Reduced general brightness by 35%
  • Renamed "Freeplay" to "Endless"
  • Adjusted Volcanic Knights hitbox
  • Decreased Frozen Deity's fire-rate by 4%
  • Updated from Unity 2022.3.33f1 to Unity 6
  • Updated Controls Menu
  • Removed Splash Screen

[h3]Fixes[/h3]
  • Fixed immunity bug in Classic Mayhem