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[BETA] Patch #5 - Difficulty Scaling V2, Multiple Fixes, Pause Screen

Please go to properties → Betas → RemakePlaytest branch to be able to play the new beta!

Hey Asteroid Destroyers!

Not as big as Patch #4 but I've reworked and added onto the Difficulty Scaling to provide a slightly more challenging experience later on, as well as fixed the menu issues that arrived with last nights patch. Report bugs and give feedback on our discord.

[h2]Difficulty Scaling V2[/h2]
How often Asteroids spawn
  • Start - 2.95s
  • 30 Seconds - 2.75s
  • 1 Minutes - 2.55s → 2.45
  • 2 Minutes - 2.35s → 2.25s
  • 3 Minutes - 2.25s → 2.05s
  • 4 Minutes - 2.15s → 1.75s, 1+ Asteroids per spawn
  • 5 Minutes - 1.75s , 1+ Asteroids per spawn
  • 6 Minutes - 1.55s
  • 7 Minutes - 1.45s, 1+ Asteroids per spawn
  • 8 Minutes - 1.15s
  • 10 Minutes - 1.05s

[h2]Progression System V2[/h2]
Level up everytime the difficulty changes (see above)
  • Level 0 - 0.6s Bullet Delay
  • Level 3 - 0.2s Bullet Delay, UNLOCK E.O.S
  • Level 5 - 0.1s Bullet Delay
  • Level 7 - 0.08s Bullet Delay
  • Level 9 - 0.06s Bullet Delay


FULL PATCH NOTES - Patch #5


[h2]NEW[/h2]
  • Added Pause button
  • Added 3 Steam Achievements

[h3]CHANGES[/h3]
  • Reworked Difficulty Scaling and Progression System

[h3]FIXES[/h3]
  • Fixed controls menu being low-resolution
  • Fixed the gun's fire-rate not resetting after death
  • Fixed asteroid's spawn rate not resetting after death
  • Fixed "Asteroid Offense System?" not unlocking under correct conditions
  • Fixed an issue causing game crashing when activating the shield the second it upgrades to A.O.S
  • Fixed an issue causing stuttering after destroying a set amount of asteroids
  • Fixed an issue making the game not able to detect the mouse
  • Fixed an issue causing infinite asteroids spawning after death
  • Fixed an issue causing system crashes under specific conditions