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Viking Frontiers News

Hotfix 1.0.13

  • Fixed unlocking of the "The Revenge" achievement (for completing the final mission)
  • Fixed aging of livestock animals
  • Fixed loading of raid sectors on the expedition table
  • Fixed creation of non-stackable items after a successful raid
  • For players who completed the raid with Gate Blueprint II, the missing item should now be waiting in the raid chest. From now on the raid will give two blueprints instead of one.
  • Implemented automatic feed refilling by workers in livestock buildings. If a worker is assigned to a building, they will check and refill the feed every hour to the amount needed for the next animal feeding cycle
  • Fixed received item after crafting Steel Arrows
  • Added tooltips to stat icons in the character panel
  • Fixed camera resetting after interacting with the Sawhorse
  • Changed the hotkey for activating the developer console
  • Added new inventory hotkeys bound to 9 and 0

Hotfix 1.0.12

  • Fixed the artifact mission by spawning the Black Wolf on the map
  • Added missing signposts in Warehouse buildings
  • Refined the expedition UI for better clarity
  • Overhauled the Farmshed interface
  • Boosted settler productivity (settlers now work faster)
  • Increased plant waste yield from crop harvesting

Hotfix 1.0.11

- Settlers currently on expeditions or drafted are now hidden on all boards
- Improved the layout of the Great Hall board
- Fixed consumption calculation logic in the Great Hall board panel
- Updated Iron Armor and Steel Armor technology descriptions to specify unlocked items more clearly
- Fixed mass calculation for stored items in the House Board panel and Management subpanel
- Improved settler behavior and pathfinding
- Improved plant waste collection by farmers
- Added chicken models to the Henhouse building
- Added saving of teleportation points
- Changed the Mannaz rune recipe from Chainmail to Leather Armor

Hotfix 1.0.10

- Scrolling and layout in UI windows have been improved
- Fixed bugs related to the "God's Favor" quest
- Villager food consumption has been reduced
- Grace now decays more slowly
- Fixed a bug that prevented players from eating anything other than blueberries
- Fixed bugs that prevented buildings from being dismantled

Hotfix 1.0.8

- NPCs now automatically deliver items to the FarmShed building
- Fixed issues with the Tier 2 House
- Fixed disappearing items from storage chests (items won't return, but the bug should no longer occur)
- Fixed issues with warriors
- The shovel can now be crafted
- Farm animals no longer disappear after loading a save
- Fixed a rare bug that could reset game progress