0.53.004 - Small QOL updates + Melee rework
0.53.004
[h2]General[/h2]
+ Over the shoulder camera side settings (Gameplay settings)
+ Walk cycles for all characters fixed (animations)
+ Melee weapons have a rear camera
+ Improved bullet trail visuals
+ Added red color for ammo text while empty
[h2]Balance[/h2]
[h3]Sweeper buffs [/h3]
++ starting damage 4->8
++ lifespan 1 -> 5 seconds
++ fire rate increased by 30%
++ Physics adjustments
[h3]Turrets[/h3]
++ Turrets can see partially stealth bingos
++ hitscan with tracking delay to allow dodging at higher speeds
[h3]Pickaxe[/h3]
- 80 -> 60 damage
+ Variant added to Camille that does 80 damage.
[h2]Bugs[/h2]
+ Projectile collision testing improvements (less lag)
+ Pick axe hitbox was incorrectly sized at 0.1 unit (was 40)
+ various UI bugs