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0.55.01 Patch Summary


[h2][Gameplay][/h2]
• The Ban Appeal (Blaise's new melee weapon that can launch barrels super far!)
• Bingo's Mechant Passive (Upgrade your dagger with every dagger-kill)
• Hemlock balance adjustments
• Abigail balance adjustments
• Sweeper balance adjustments

[h2][Game Polish][/h2]
• Blaise VO
• Bingo VO
• Harpoon SFX
• Tie Breaker bug fix (assists break kill ties now)

More detailed patch notes are available in our discord! Come say Hi :)
https://discord.gg/Efg8Cuz

0.54.004 - Small Patch

Patch Notes


[h2]Balance[/h2]
[h3]Bingo[/h3]
  • Roll Cost 10 -> 25
  • Dagger Cost 15 -> 0


[h2]Bugs[/h2]
  • Flags were not de-spawning changing gamemodes from CTF -> Any.


[h2]Features[/h2]
  • FFA Spawn locations now have 1000 unit enemy detection, choosing one without enemies nearby if available.
  • Spray system implemented (testing phase) press G to spray your character's portrait on the wall

New Trailer! - April 2021

New trailer dropped! Already live on the steam store page! Show it some support :)
[previewyoutube][/previewyoutube]

Patch 0.54.003

New Features


[h2]Switch Characters in Spawn Rooms![/h2]
You can now switch characters inside spawn rooms, or during the temporary bubble shield you get during Deathmatch.

[h2]New Ui[/h2]
UI was given a slight face-lift, with more to tome in the future.

Balance Changes


[h2]Hemlock[/h2]
+ Camera adjustments
- Roll cost nerfed from 20 to 30

[h2]Harpoon[/h2]
+ Gains 7.5 gravity modifier when hitting an enemy target, allowing easier Impales against airborne targets.
- Removed camera follow mechanic (was clumsy)

[h2]Blaise[/h2]
- Roll cost nerfed from 20 to 30
+ Barrel explosion now scales better with incoming damage.
+ Shoot the barrel to charge it up with damage (minimum 25, max 90)

[h2]Charlie[/h2]
- Roll cost nerfed from 0 to 10
+ Fixed more animation blending bugs
+ Removed some more of the GCD between skills

Bugs

+ Killer/assist now properly clear after 15 seconds out of combat
+ Teammates will no longer be granted assists for shooting allies killed by enemies
+ Bugs that prevented you from pressing Pause to change characters after joining a already in-progress game

Patch 0.54.001 - Harpoon patch

0.54.001

Patch Notes:

[h2]Bugs[/h2]
+ Weapon Spawners (on death) no longer make copies of map weapons
+ Turret Bases can appear sideways
+ Charlie could queue up 2 abilities at once
+ Charlie could get locked out of using anything
+ Several Spectator & general UI bugs

[h2]Rework[/h2]
+ Most weapons do not have Aim-down-sights anymore.
(Not dalton rifle, sweeper, and other oddities)
+ Those same weapons now retain their more accurate forms as a standard fire (previous ADS bonus)

[h2][Character Balance][/h2]

[h3]Abigail[/h3]
- Turret health 65 -> 45
- Turret max damage 6 -> 5
- Turret fall off range 4000 -> 2500
- Turret cost 50 -> 100 scrap
+ Abigail starting scrap 50 -> 100
- Turret scrap on death = 50
+ Abigail can now (propely) move her turrets around with her kick, dealing 0 damage to them
+ Increased Abigail's movement speed by 15%
+ Increased Abigail's jump height by 15%

[h3]Dalton[/h3]
+ Increased jump height by 15%

[h3]Hemlock[/h3]
+ New weapon: Harpoon Gun
+ Increased jump height by 15%

[h2][New Weapons][/h2]

[h3]Harpoon Gun[/h3]
+ Costs 10 scrap to fire
+ If you strike a player and a surface within 750 units of each other, the player is impaled to the surface. Applies a bleed & slow if impaled.
+ Slow is a decaying 98% movement speed slow, that can be ended early if you SNAP the cord connecting the Player and the Harpoon.