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  3. New Patch for Diluvian Ultra is Available Now!

New Patch for Diluvian Ultra is Available Now!

Greetings Everyone,
We are happy to announce that thanks to your feedback, we have been able to prepare a second patch for Diluvian Ultra Chapter One, bringing a lot of fixes, but also tweaks and improvement. Please, sharing your thoughts and reporting issues here on Steam or join our Discord server where you can chat with us directly - you make it possible for us to improve the game as much as we can, and we are extremely grateful for that!

And if you're enjoying Diluvian Ultra Chapter One, we would be incredibly happy if you wrote a review of it here on Steam, it really does help a lot!

[h3]Full changelog:[/h3]
  • Input bindings now save correctly
  • Hub level performance improvements
  • Added gamma slider
  • Added small enemy encounter before talking to Roxanna
  • Added energy explosion effect to octodrones
  • Added blinking button to weapon upgrade screen tutorial
  • Added dialogue history display order option
  • Chaingun projectile hit splash improved
  • Removed flash on bells and forks when used
  • Bells and forks no longer display text once used
  • Minor blood rebalance for C01L04
  • Medium slimes now spawn 2 small slimes if armor is not broken
  • Reduced blue drone explosion effect count
  • Reduced brightness of death pit red screen flash
  • Fixed weapon wheel freezing for some players
  • Fixed waystone not removing powerups
  • Fixed elites being launched back when hitting their shield
  • Fixed varangian guard soft lock on death when jump smashing in phase 2
  • Fixed new game plus causing issues with level select
  • Fixed level select randomly greying out levels that are complete
  • Fixed gunship boss starting after loading the level and improved saving with it
  • Tutorial text fixes
  • Fixed poisoned water load issue
  • Fixed grenades passing through machine doors
  • Fixed an issue with elevators getting stuck when spamming switches
  • Texture fixes in C01L04
  • Fixed several mesh issues with steps in C01L04
  • Fixed a secret not working in C01L05
  • Fixed players getting stuck under stairs in C01L05
  • Fixed some visual door issues in C01L06
  • Fixed a hole in Myrmidonicus