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Craftopia News

2023/07/13 Update Patch v20230711.2120

◆ Balance Adjustments
- Adjustments have been made to make the two-handed sword's left attack easier to hit.

◆ Functional Improvements
- Improved the pipeline that carries in to the livestock farm so that it only carries ""livestock feed"".
- Pipelines exiting livestock farms have been improved so that only the production of the livestock farms is taken out of the pipeline.
- Adjusted sound effects when riding a biplane.
- Some of the scenes after character creation have been improved.
- Improved the design of some map icons.

◆ Performance Improvements
- For some characters, processing has been introduced to reduce the drawing load at long distances.

◆ Network
- Fixed a bug in multiplayer where when other players were in a dark state, the player would also be in a dark state.

◆ Bug Fixes
- Fixed an issue where the priority order of the mouse-over display layout was incorrect in the inventory and chest UIs.
- Fixed a bug where the item transfer npc chest could not display items after page 6.
- Fixed a bug where the flame effect of ""One-Handed Torch"" would remain if a bow was equipped after equipping ""One-Handed Torch"".
- Fixed a bug that caused a crash when placing a switch on some objects such as walls or pressing the switch.
- Fixed an issue where some materials for restoring the Tower of Giza Plateau were displayed as ""relics"".
- Fixed a bug that caused 'rotating saws' at a certain distance from the player to ignore the 'virtual wall' and move forward.
- Fixed an issue where the materials consumed would not be returned when the UI was opened during crafting in singleplayer for auto-assemblers and auto-production facilities with chests.
- Fixed a bug that caused a placement error when placing buildings in some places.
- Fixed a bug where the defense power value did not match in the equipment enchantment list.
- Fixed an issue where players would get stuck in tanks when dismounting.
- Fixed a bug with cannons where depending on the direction the player was being shot, they would re-enter the cannon the moment they exited.
- The position of the hair and hats have been adjusted. This adjustment has fixed a problem where hats were displayed in an unnatural position.
- Fixed a bug where the display of the neck was cut off when wearing a cape.
- Fixed an issue that caused enemies and vehicles to stand on the surface of the river instead of sinking.
- Fixed an issue where trying to capture an enemy with a balloon attached to it with a prism would forcefully fail to capture it.
Along with this, if you try to capture an enemy with a module attached to it with a prism, the module will drop on the spot.
- Fixed a bug where the outside of the territory range of ""King Mono"" may have an unintended value.
- Fixed a bug that caused quest marks to appear on pet npc.
- Fixed a bug where the same pet could be obtained twice from the pet machine and the transfer npc when transferring items. After that, the transfer data will be received from the pet machine.
- Fixed a bug where you could not clear the fragment acquisition mission by using the enchant scroll.
- Fixed an issue where the floor puzzle that lowers when ridden on could not be undone.
- Fixed an issue where warping to the dungeon gate of ``Old Garden of Undead'' would cause it to be buried in the ground.
Along with this, the warp point when warping has moved a little.
- Fixed a bug where unintended items could be obtained in some dungeons.
- Fixed a bug where the sound effect when opening treasure chests sometimes did not apply the volume setting.
- Fixed a bug where the sound effect when opening a dungeon door would sometimes not apply the volume setting.
- Fixed a bug that the mesh renderer of the model was not drawn properly when using VRoid.
- Fixed a bug where some meshes were hidden when emoting with VRoid.
- Fixed an issue where birds would sing even when it was raining.
- Fixed a bug where a single press of the L2 R2 buttons were applied multiple times while using a controller.
- Fixed a bug that the gamepad does not vibrate.
- Fixed some bugs such as overlapping text with other UI when increasing the font size in the options.
In addition, if a problem due to font size is found, we plan to correct it one by one.

2023/07/07 Update Patch v20230706.2250

◆ Critical Bug Fixes and Improvements
- Fixed a bug where some soul orbs in ""Owatatsu Islands"" could be obtained repeatedly.
- Fixed a bug that some buildings built on specific locations would be deconstructed and become items when you started a game.
- Added the ""Join via Invite Code"" feature that allows you to join Multiplayer with 6 digits Invite Code.
We've heard some players could join Multiplayer with this feature while they couldn't do so with other methods. Please give it a try.
- Fixed a bug that loading screen could freeze when 2 or more players tried connecting to join Multiplayer at the same time.
- Fixed a bug that duplicated player instances every time you opened a list of Multiplayer.

◆ Balance Adjustments
- Added a non-duplicate setting because some enchantments were exhibiting unintended performance.

◆ Functional Improvements
- Removed the blur effect from distant enemies.
- Added a few foxes to the Owatatsu Islands.
- You will be able to obtain multiple quest items from treasure chests at the same time.
- Fixed some partially translated text. In the future, if untranslated parts are found, we plan to make corrections one by one.

◆ Bug Fixes
- Fixed an issue in which the performance of the Amulet of All-Purpose Lv1 was incorrectly set.
- Fixed a bug where the ""Hollow Point"" attribute was incorrectly set.
- Introduced a mitigation measure for a bug that prevents progress when warping or fast traveling.
- Fixed a bug that sometimes caused the game to become inoperable at the start of the game.
- Fixed a bug where some NPCs were not displaying the correct text.
- Fixed an issue where treasure chests would sometimes disappear after defeating bosses in Grinding Dungeons.

2023/07/05 Update Patch v20230704.1932

◆ Critical Bug Fixes and Improvements
- Fixed a bug that save data may be corrupted when ""Save and Quit"" is selected.
Please note that with this fix, if you force quit the game without selecting ""Save and exit"" or ""Save and return to title"", your save data will not be able to save.

◆ Balance Adjustments
- Some enchantments were set to different values than expected, so they were adjusted.

◆ Bug Fixes
- Fixed an issue where quest-related item chests were not resetting correctly in multiplayer.

2023/07/04 Update Patch v20230703.1925

◆ Bug Fixes
- Introduced mitigation for save data corruption issue.
- Corrected the icon of the item ""Refinery"" to the correct one.
- Changed the contents of treasure chests in some dungeons.
- Fixed a bug where ""graves"" could be created underwater.
- Fixed multi-guest not being able to talk to NPCs when mutliplayer host is not loaded.
- Fixed UI etc. where some translations were not applied. In addition, if untranslated parts are found, we plan to make corrections one by one.

Development Status

Hello everyone,

After a long time waiting we finally were able to release the seamless update and we have been enjoying reading about your adventurers in the new Craftopia.

However, we are keenly aware that this update has brought its fair share of problems and we want to assure you that the team is doing everything they can to resolve these issues as soon as possible.
There are some sleepless nights ahead but we want to make Craftopia a game that you can enjoy for a long time.

Among the issues with the update, we'd like to briefly update you on some of the serious ones:

1: GPU/CPU issues:
We are aware that some users are experiencing problems with high CPU usage and GPUs running hot. We really appreciate all the bug reports you sent in and the information you provided about this issue.
In the first hotfix, we fixed an issue that was causing high GPU and CPU usage in the main menu. We've identified some other factors that may still be causing issues in-game and we are hoping to have them fixed in an upcoming update.
We understand that this is a priority and we are doing what we can to resolve this issue as soon as possible.

2: Japanese text in the English version and mistranslations:
Due to a bug with our localization system, several instances of text defaulted to the Japanese version despite the game being set to the English version. We apologize for this and are doing our utmost to correct this as fast as we can.
Also, due to the large amount of text in Craftopia, there are also some translations that may appear unusual or difficult to read. This is an ongoing effort and we will continue to work to correct these.

3: Multiplayer connectivity issues:
The decision to not release the dedicated server alongside the update was a difficult one to make but unfortunately, it just wasn't ready in time. We know many players have been experiencing issues connecting to multiplayer p2p games and we are looking into measures we can take to mitigate these problems. Often these issues are a result of firewalls or ports but we are exploring options to ease these problems on our end.

There are more bugs and issues that we are aware of and we sincerely thank everyone for their bug reports and encourage you to continue sending us this info.

We will be rolling out more fixes and patches so please keep an eye out for those.
Of course, we are also working on new content, new areas and new mechanics as the world of Craftopia will continue to grow! Please look forward to these updates and check out the roadmap we recently posted.
We have big plans for Craftopia and we are looking forward to sharing them with you all.

Everyone here will keep working hard and as always, we thank you for your continued support.

- Pocketpair