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Craftopia News

Answers to your recent questions and reports

As always, thank you for all your helpful bug reports and feedback so far!
Regarding the following reports and inquiries that we are currently receiving from many people, we would like to provide you with some information and guidance where possible.

[Regarding corrupted save data]
We are currently receiving reports that "save data is not saving" and "save data is corrupted", and we are urgently investigating the cause and making improvements.
We suspect that synchronization with the Steam Cloud system may be the cause of this problem, so we have temporarily changed the settings so that synchronization with the Steam Cloud is not performed.
We apologize for the inconvenience this may cause, but please understand.
In addition, we are gradually incorporating mitigation measures for this bug, so please give us a bit more time to fully resolve this issue.

[Regarding becoming stuck on terrain]
Currently, we have received reports characters becoming stuck and unable to move due to getting stuck in the terrain.
If you encounter this problem, we have prepared a "Return to the starting point" button in the Esc menu.
Based on the reports we received, we are working on correcting locations where characters are frequently becoming stuck due to the terrain, so if you encounter it, please try this workaround.

[About bugs caused by MODs]
Some bug reports and issues we have received reports on appear to have been caused by mods.
Craftopia has greatly changed and the internal specifications have been drastically altered due to seamless updates.
For this reason, there are mods that may have worked normally in the old Craftopia, but do not work properly after the seamless update, and as a result cause problems.
If this is the case for you then we recommend unsubscribing from all mods.
Since mods are made by volunteers on the Steam workshop, it is difficult for us to respond to bug reports related to mods. You may have to wait for the mod itself to be updated or the mod may not be compatible anymore. We hope that you understand.

[About verifying game files]
We have confirmed that some problems can be improved by verifying your game files on Steam.
You can do this from your game properties on Steam by right-clicking the game then goi to: “Properties" > "Local files" > "Verify integrity of game files".
We apologize for the inconvenience, but please try this first if you are experiencing any issues.

We are doing our best to respond to other bugs and feedback as soon as possible, and we will continue to make improvements.
Thank you for your continued support of Craftopia.

Pocketpair Development Team

2023/07/13 Update Patch v20230711.2120

◆ Balance Adjustments
- Adjustments have been made to make the two-handed sword's left attack easier to hit.

◆ Functional Improvements
- Improved the pipeline that carries in to the livestock farm so that it only carries ""livestock feed"".
- Pipelines exiting livestock farms have been improved so that only the production of the livestock farms is taken out of the pipeline.
- Adjusted sound effects when riding a biplane.
- Some of the scenes after character creation have been improved.
- Improved the design of some map icons.

◆ Performance Improvements
- For some characters, processing has been introduced to reduce the drawing load at long distances.

◆ Network
- Fixed a bug in multiplayer where when other players were in a dark state, the player would also be in a dark state.

◆ Bug Fixes
- Fixed an issue where the priority order of the mouse-over display layout was incorrect in the inventory and chest UIs.
- Fixed a bug where the item transfer npc chest could not display items after page 6.
- Fixed a bug where the flame effect of ""One-Handed Torch"" would remain if a bow was equipped after equipping ""One-Handed Torch"".
- Fixed a bug that caused a crash when placing a switch on some objects such as walls or pressing the switch.
- Fixed an issue where some materials for restoring the Tower of Giza Plateau were displayed as ""relics"".
- Fixed a bug that caused 'rotating saws' at a certain distance from the player to ignore the 'virtual wall' and move forward.
- Fixed an issue where the materials consumed would not be returned when the UI was opened during crafting in singleplayer for auto-assemblers and auto-production facilities with chests.
- Fixed a bug that caused a placement error when placing buildings in some places.
- Fixed a bug where the defense power value did not match in the equipment enchantment list.
- Fixed an issue where players would get stuck in tanks when dismounting.
- Fixed a bug with cannons where depending on the direction the player was being shot, they would re-enter the cannon the moment they exited.
- The position of the hair and hats have been adjusted. This adjustment has fixed a problem where hats were displayed in an unnatural position.
- Fixed a bug where the display of the neck was cut off when wearing a cape.
- Fixed an issue that caused enemies and vehicles to stand on the surface of the river instead of sinking.
- Fixed an issue where trying to capture an enemy with a balloon attached to it with a prism would forcefully fail to capture it.
Along with this, if you try to capture an enemy with a module attached to it with a prism, the module will drop on the spot.
- Fixed a bug where the outside of the territory range of ""King Mono"" may have an unintended value.
- Fixed a bug that caused quest marks to appear on pet npc.
- Fixed a bug where the same pet could be obtained twice from the pet machine and the transfer npc when transferring items. After that, the transfer data will be received from the pet machine.
- Fixed a bug where you could not clear the fragment acquisition mission by using the enchant scroll.
- Fixed an issue where the floor puzzle that lowers when ridden on could not be undone.
- Fixed an issue where warping to the dungeon gate of ``Old Garden of Undead'' would cause it to be buried in the ground.
Along with this, the warp point when warping has moved a little.
- Fixed a bug where unintended items could be obtained in some dungeons.
- Fixed a bug where the sound effect when opening treasure chests sometimes did not apply the volume setting.
- Fixed a bug where the sound effect when opening a dungeon door would sometimes not apply the volume setting.
- Fixed a bug that the mesh renderer of the model was not drawn properly when using VRoid.
- Fixed a bug where some meshes were hidden when emoting with VRoid.
- Fixed an issue where birds would sing even when it was raining.
- Fixed a bug where a single press of the L2 R2 buttons were applied multiple times while using a controller.
- Fixed a bug that the gamepad does not vibrate.
- Fixed some bugs such as overlapping text with other UI when increasing the font size in the options.
In addition, if a problem due to font size is found, we plan to correct it one by one.

2023/07/07 Update Patch v20230706.2250

◆ Critical Bug Fixes and Improvements
- Fixed a bug where some soul orbs in ""Owatatsu Islands"" could be obtained repeatedly.
- Fixed a bug that some buildings built on specific locations would be deconstructed and become items when you started a game.
- Added the ""Join via Invite Code"" feature that allows you to join Multiplayer with 6 digits Invite Code.
We've heard some players could join Multiplayer with this feature while they couldn't do so with other methods. Please give it a try.
- Fixed a bug that loading screen could freeze when 2 or more players tried connecting to join Multiplayer at the same time.
- Fixed a bug that duplicated player instances every time you opened a list of Multiplayer.

◆ Balance Adjustments
- Added a non-duplicate setting because some enchantments were exhibiting unintended performance.

◆ Functional Improvements
- Removed the blur effect from distant enemies.
- Added a few foxes to the Owatatsu Islands.
- You will be able to obtain multiple quest items from treasure chests at the same time.
- Fixed some partially translated text. In the future, if untranslated parts are found, we plan to make corrections one by one.

◆ Bug Fixes
- Fixed an issue in which the performance of the Amulet of All-Purpose Lv1 was incorrectly set.
- Fixed a bug where the ""Hollow Point"" attribute was incorrectly set.
- Introduced a mitigation measure for a bug that prevents progress when warping or fast traveling.
- Fixed a bug that sometimes caused the game to become inoperable at the start of the game.
- Fixed a bug where some NPCs were not displaying the correct text.
- Fixed an issue where treasure chests would sometimes disappear after defeating bosses in Grinding Dungeons.

2023/07/05 Update Patch v20230704.1932

◆ Critical Bug Fixes and Improvements
- Fixed a bug that save data may be corrupted when ""Save and Quit"" is selected.
Please note that with this fix, if you force quit the game without selecting ""Save and exit"" or ""Save and return to title"", your save data will not be able to save.

◆ Balance Adjustments
- Some enchantments were set to different values than expected, so they were adjusted.

◆ Bug Fixes
- Fixed an issue where quest-related item chests were not resetting correctly in multiplayer.

2023/07/04 Update Patch v20230703.1925

◆ Bug Fixes
- Introduced mitigation for save data corruption issue.
- Corrected the icon of the item ""Refinery"" to the correct one.
- Changed the contents of treasure chests in some dungeons.
- Fixed a bug where ""graves"" could be created underwater.
- Fixed multi-guest not being able to talk to NPCs when mutliplayer host is not loaded.
- Fixed UI etc. where some translations were not applied. In addition, if untranslated parts are found, we plan to make corrections one by one.