1. Craftopia
  2. News

Craftopia News

Development Status Report on Craftopia's Seamless World Update for February

Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Development Status of Map
The terrain of Seamless World Update is almost finished! The world will have 6 biomes at the time of its release!

Some of you might think that 6 biomes are fairly small to play with; however, the size of the map is about 20 times bigger than the current version of Craftopia's. And, its size will be bigger and bigger since we're planning to expand it through the updates!

Now we have a foundation of the terrain, and we're working on the details and improving its quality to enhance playability and player's experiences.



We'll keep you updated by posting the development status report; please stay tuned!

Thank you for your continued support!

Craftopia Development Team

Development Status Report on Craftopia's Seamless World Update for December

Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Improving the Combat Experiences
As we stated in the announcements before, we've worked on "Improvement on combat and enemies' AI" in November.

"Goblin", the enemy that you have faced again and again in Craftopia.
We redefined them from scratch, along with the changes to the combat system, to provide you with better playing experiences!


Goblins will inspect us to decide whether they will attack.
Don't underestimate them; they will get closer little by little to attack at unexpected moments, surround you with the tremendous amount of Goblins, light torches at night, or use those torches to set you on fire...


Not just the combat element of Goblins, we've added some exciting features to the race of Goblin because we're respecting them as one race in the world of Craftopia.
You can get to know how they're living by carefully looking at them during combat or sneaking them without being seen.

Of course, we're working on other enemies and bosses as well! You may see them in the next development status report!

We'll keep you updated by posting the development status report; please stay tuned!

Thank you for your continued support!

Craftopia Development Team

2022/11/14 Update Patch v20221025.1519

◆ Critical Bug Fixes and Improvements
- Fixed the bug that the data of buildings weren't synced properly with guest players in Multiplayers.

Development Status Report on Craftopia's Seamless World Update for October

Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Adding New Exploration Site "Cave"
The new dungeon "Cave" is totally different from the ones we've had before! You could seamlessly enter caves without teleporting via their entrances.
Caves will be located in various places around the field. If you pass all of the challenges, such as hordes of monsters, traps, and hidden paths, you will find the treasures protected by the boss and the gimmicks!


• Adding 2 New Biomes
"Spring Island" and "Snowy Island" will be available as biomes in the seamless world!
The spring biome will consist of numerous islands, the running river between islands, and terrain with height differences.


The uniquely-shaped mountain you've just seen in the screenshot of the spring biome is located in the snowy biome!
Adventures in this biome are not like the ones in the spring biomes; they will be harsh that you should explore under the heavy snow.
What will await you on the top of the mountain...? You may see it in the next development status report!


We'll keep you updated by posting the development status report; please stay tuned!

Thank you for your continued support!

Craftopia Development Team

2022/10/11 Update Patch v20220920.1916

◆ Network
- Fixed the bugs occurred in Dedicated Server:
• You couldn't mine any resources by using Excavator on Bedrock;
• Mono wouldn't duplicate themselves when they were on contact with water come out of Sprinkler;
• Enemies wouldn't take any damage when they were put into Cauldron.

◆ Bug Fixes
- Fixed the bug that the boss "Lizard Gunner" could be used in buildings such as "Generator".