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Craftopia News

2021/07/02 Update Patch v20210701.1821

◆ Functional Improvements
- The display priority of missions has been changed.

◆ Bug Fixes
- The bug that you couldn't enhance your stats when you had the same amount of Slate of Evolution as the required amount has been fixed.
- The bug that the visual effects of buildings under construction weren't displayed has been fixed.
- The bug that the visual effects of buildings with lighting functions weren't displayed even though you were close enough has been fixed.

2021/07/01 Update Patch v20210701.1358

◆ Balance Adjustments
- The spawning number of the NPC "Fergus the Blacksmith" has been changed.
- The required materials to craft tier-II firearms have been reduced.
- The required materials to craft the item "Reaping Machine" and the required age level have been reduced.
- The required materials to craft the item "Platinum Rocket" have been greatly reduced. And the name of the item has been changed to "Prototype Rocket".
We're planning to adjust, modify and add the system of rockets to satisfy crafting needs in the future.

◆ Performance Improvements
- The issue that the memory leak occurred under certain conditions has been addressed.

◆ Bug Fixes
- The bug that you could duplicate vehicles by following certain processes has been fixed.
- The bug that you could duplicate buildings by following certain processes has been fixed.
- The bug that you could duplicate weapons with a refinery by following certain processes has been fixed.
- The bug that you could retrieve the refinery even though it had some items inside has been fixed.
- The bug that the visual effects were broken when you canceled an attack has been fixed.
- The bug that the visual effect of the arrow skills was broken has been fixed.
- The bug that legendary enchantments were sometimes attached to the rewards of quests has been fixed.

2021/06/30 Update Patch v20210629.1747

◆ Functional Improvements
- The progress of the mission that you need to obtain items will be synced with the number of items in your inventory now.

◆ Bug Fixes
- The bug that the hotkey UI was displayed to overlap a vehicle after you closed the map while on the vehicle has been fixed.
- The bug that the game became inoperable when you returned to the home scene from the game scene has been fixed.
- The bug that the item could disappear when you closed a chest while dragging the item has been fixed.
- The bug that some missions were automatically completed without fulfilling the conditions after you changed a character has been fixed.

2021/06/29 Update Patch v20210628.1719

◆ Balance Adjustments
- The range that "Nothing to Lose Cow" can detect players has been narrowed.
- "Nothing to Lose Cow" will not set surrounding objects on fire while charging anymore.
- The "Reckless" elite will only teleport within their territories.
- The player's damage reaction when you receive damage from pets has been reduced.
- Some items have been removed from the list of items you can obtain via the skill "Structural Mechanics".

◆ Functional Improvements
- The shadows have been slightly lightened to make it easier to see the texture of the objects in the shadows. This change also addresses the issue that the poisonous swamp was too dark.
- The light reflection rate of building materials has been adjusted.
- The spawning positions of "Nothing to Lose Cow" on Autumn Island have been adjusted.
- The spawning condition of Cyclops has been changed to the island of level 3 or higher.
- The passive type enemies, who become the "Reckless" elite, will not teleport unless they lose some life anymore.

◆ Network
- The bug that the positions of module type buildings weren't synced properly has been fixed.
- The bug that the animation of the opening treasure box wasn't played properly when the other players open the treasure box in the distance has been fixed.

◆ Bug Fixes
- The bug that you could inflict damage to the enemy outside of the maximum range of the skill "Lightning Bolt" when you cast it while using "Drone for Shooting" has been fixed.
- The spawning intervals of Griffons on Autumn Island have been adjusted.
- The bug that the skill "Magical Quiver" was applied to gun bullets has been fixed.
- The bug that spear-throwing didn't remove the buff of the skill "Weapon Polishing" has been fixed.
- The bug that you could activate the effect of the skill "Rune Stream" with toggling the skill "Life Siphon" has been fixed.

2021/06/28 Update Patch v20210628.1311

◆ Functional Improvements
- The following improvements have been made for the weapon type Bow.
• The upward speed of an arrow has been removed.
• The gravity will not be applied to an arrow immediately after it's shot but after a certain distance.
• The position of the collider generated has been changed from the front of the body to the arrow.
• The camera, while aiming with a bow, has been re-adjusted.

◆ Bug Fixes
- The bug that "Reaping Machine" couldn't harvest crops has been fixed.
- The bug that the bullet didn't hit an enemy and penetrate it when you shot a gun in the very close range has been fixed.
- The bug that the bullet sometimes only hits terrain when it simultaneously hits an enemy and terrain in the same frame has been fixed.
- The bug that enemies started moving behind the loading screen before the loading processes finished has been fixed. This change reduces the issue that enemies fall down from a breeding facility immediately after you move to a different island.
(Please note that you need to deploy "Artificial Monoliths" to have those enemies in a far place to stay on a breeding facility while the simulation territory is enabled.)
- The bug that some transparent objects of VRoid became opaque has been fixed.
- The bug that the thumbnails of some VRoid weren't loaded properly on the character select screen has been fixed.