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Craftopia News

Announcement on Craftopia's Major Update & New Game "Palworld"

Hello, everyone!
In today's INDIE Live Expo, we announced the major update of Craftopia on June 23rd and the new under development game called Palworld.
Thanks to everyone's supports for the success of Craftopia, we are now able to take on the next challenge. Thank you very much for all of your continued supports.


Many users may be worried about the future development of Craftopia. However, the development team of Craftopia has expanded from an initial team of four to a current team of more than 15 people. (Of course, the core members continue to develop Craftopia.)

The expansion of the team has enabled us to work on drastic improvements that we've put off until now. The next major update will also greatly improve the performance of the game. (Steam workshop mod support may also be available with that!)
In addition, we are now able to spend more time on research and development. We're currently testing various methods of map transition.
We've recently announced the roadmap of Craftopia. We're able to move forward with planned updates because of your support that has allowed us to expand the team. Thank you again for your support from the very bottom of our hearts.
(The roadmap can be seen here.)

The next major update of Craftopia will be planned to be released on June 23rd Wednesday.

We hope to continue to reflect your feedback on the game and make playful updates, so please continue to support us.

About "Palworld" that was just announced, the game is still in the prototype stage, and we're still repeatedly making and breaking things.

Palworld is a next-generation open-world sandbox game centered on the mysterious creature "Pal" and goes beyond existing monster-raising games.
ARK, our great predecessor, is very close to our idea, but we aim further to pursue the elements of "coexistence" with monsters. (Petting and loving, cooperative crafting, species blending, etc.)

Palworld is completely separate from Craftopia, and a small team of 5 elite newcomers is working on it.
For Pocketpair, the development of Craftopia is the most important, and we're focusing on it. The development of Palworld is the next challenge.
The community has been very supportive in many ways, giving feedbacks, debugging, and so on, since the very start of Craftopia. Without all of your sincere support, we couldn't achieve to develop and release the updates at a faster development speed than any other Early Access game.
We will continue to do our best, so please support us and add Palworld to your wishlist, even though it is still in its early stage!

For the detail of Palworld and adding it to your wishlist, please check the link below.
Palworld
https://store.steampowered.com/app/1623730/Palworld/

Roadmap Progress Report and Development Plan

Hello, everyone! Thank you for playing Craftopia.
Thanks to all of your continued supports, Craftopia can celebrate one year since information disclosure!

We've released various patches to update the game for a year. Of course, we'll keep updating the game to release it officially. We want to report the current progress of the roadmap that we announced before.

▼The current progress of the roadmap


Most of the short-term goals have been implemented or worked in progress to be released in the upcoming updates.
From the middle-term and long-term goals, we've focused and worked on the ones that enhance the gameplay or the ones that expand the way to play, such as improvements of the enchantment system or pet system.
We want to make the game more enjoyable and playable for everyone by reflecting on the feedback from the community, improving performance, and adding more content.

These are our latest roadmap and most recent update schedule based on our current progress.


We'll keep updating the stable version of the game every 2 or 3 months as we're doing right now.
(We might update more frequently depending on the situation!)

We moved some goals that might need to be continuously developed and implemented to a continuous section on the roadmap, even though we thought we could finish with one update.
We'll update the roadmap when we add new goals, or we make progress.
About the improvement of map transition and main missions, we're validating and considering the specifications to make a drastic improvement on them. Please wait for it.

As we stated before, we'll put full effort and our passion into making Craftopia a better game. Again, thank you for all of your continued supports!

Craftopia Development Team

2021/05/13 Update Patch v20210513.1421

◆ Bug Fixes
- The bug that golems in hell, balloons for trials, and iron balls for trials didn't spawn on the specific positions has been fixed.
- The bug that you couldn't use any workbenches after interacting with a loom has been fixed.

2021/04/29 Update Patch v20210429.1251

◆ Bug Fixes
- The bug that vehicles remained still even though you retrieved them has been fixed.
- The message "It's too energetic to fit it into a prism!" has been removed. It was displayed when a "Monster Prism" hit an enemy despite the life of an enemy.
We're planning to reimplement it in a more comprehensive way in the next major update.
- The bug that you couldn't return to the menu page from the bank screen via a Tab key has been fixed.

2021/04/29 Update Patch v20210428.1521

◆ Functional Improvements
- The debris of landed Supply Pod will be saved from this patch.
- The process of suppressing the BGM volume when UI sound effects are played has been reduced.
- The issue that the playback of the sound effect is delayed has been reduced.

◆ Bug Fixes
- The bug that you couldn't retrieve "Livestock Farm" with "Retrieving Rod" has been fixed.
- The bug that you could duplicate Enchantment Points(EP) with "World Heritage: Statue of Liberty" has been fixed.
- The bug that Beehives didn't fall onto the ground when you destroyed the tree that the Beehives were attached to has been fixed.