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Craftopia News

2021/07/16 Update Patch v20210715.1741

◆ Critical Bug Fixes and Improvements
- The time required to repair equipment at a Repairer facility has been greatly shortened.

◆ Functional Improvements
- The visual effects will now be displayed when "Slate of Growth" or "Slate or Evolution" are dropped in the field.

◆ Bug Fixes
- The bug that the visual effects weren't displayed when you used the items such as Indulgence of Anubis has been fixed.
- The bug that "Slate of Evolution" could be obtained from other treasure boxes than legendary ones has been fixed.

2021/07/14 Update Patch v20210713.1739

◆ Newly Added Content
- The missions that can increase level caps have been added.
When you complete the missions, you can increase your maximum level by up to 5.
We're planning to add various missions that can increase level caps in future updates!
- The new rare enchantment has been added to high-level Lizard Executioners.

◆ Functional Improvements
- You can now pick up "Slate of Evolution" without pressing the E key.
- The sound effects have been added to goblin enemies.
- The sound effects have been added to lizard enemies.
- The sound effects have been added to orc enemies.
- The sound effects have been added to Machinegun Turret.
- The sound effects have been added to Gorilla.
- The sound effects have been added to Stone Golem.

◆ Bug Fixes
- The bug that the colors of the buildings on Island of Residence became wrong and strange has been fixed.
- The bug that you couldn't open doors on Island of Residence has been fixed.
- The bug that "Elite Reward Bags" were stored in the equipment inventory has been fixed.
The ones stored in the equipment inventory right now will be stored in the right inventory once you pick them up and put them into the inventory.
- The bug that you couldn't offer Special Dish items to the picture book has been fixed.
- The colliders of floor items and floor 1/4 items have been adjusted. This change enables you to deploy wall 1/4 items directly adjacent to the bottom of the floor.
- The slow status effect is now applied to walking while guarding, walking while crouching, and swimming.
- The bug that ASPD affected the actions of guns too much has been fixed.
(We're planning to add higher-tier guns and supportive equipment for guns in future updates; therefore, we intentionally set the slower ASPD to the current guns.)
- The bug that the bosses in the hell biome didn't spawn sometimes has been fixed.
- The bug that the enchantment "Wisdomful" was attached less frequently to some items dropped by high-level Griffons on Autumn Island has been fixed.
- The bug that the sound effect of the jump wasn't played when you jumped while grounded has been fixed.

Announcement on the massive major update "Seamless Map Update"

We'll announce the "Seamless Map Update" that we've been working on for a while!
The game has had a pseudo open field that you need to unlock and move to a new island and island. But we'd like to make a drastic change with this update. We want to provide you with an enormous seamless field where various biomes such as grass fields, volcanic mountains, and snowy mountains are connected together.
Today, we prepared the video footage of the field under development; please have a look!

[previewyoutube][/previewyoutube]

The seamless map is just made by stitching the existing biomes together in the current state, though we'll test and reconstruct every map by the release of the seamless map!
The past version of Craftopia is planned to be available to play as the past version as well.

We're aiming to release this feature around the end of this year; however, we're still testing the performance and working on the game balance between the game systems. The release date is to be determined, and please understand that it could be postponed to 2022.
Of course, we're working on the other features announced on the roadmap, bug fixes, and improvement of the game system to reflect the feedback from the community as well!

We strongly believe that Craftopia is the most important to us, Pocketpair, Inc. This is why we're trying to implement a seamless map into the game. We've continuously challenged ourselves since the original start of Craftopia: we made a dramatic change on the network-related codes; we renewed the graphic rendering pipeline. We reckon that these are absolutely not normal things to do for the other games' development. These are the long-term investments for making Craftopia into the best game ever.

It took us a fairly long time to prepare and to make the seamless map into reality. We're very thrilled to announce it today. And we'll keep making long-term investments to develop Craftopia into the best game.

We'll continue to announce the updates on a regular basis. We sincerely hope that you all will enjoy the game Craftopia!

2021/07/08 Update Patch v20210707.1312

◆ Functional Improvements
- The bug that you couldn't deploy the building materials 1/4 to the desired locations as you aimed has been reduced.
- The issue that some security software alerted you when you launched the game has been addressed.

◆ Bug Fixes
- The bug that a Christmas tree wasn't rendered has been fixed.
- The bug that some accessories such as "Amulet of Cold-blood" weren't rendered when they were dropped has been fixed.
- The bug that NPCs didn't go number two has been fixed. Besides that, NPCs will now use a toilet during the game.
- The bug that unimplemented enchantments were sometimes requested in the delivery quests has been fixed.

2021/07/06 Update Patch v20210706.1927

◆ Critical Bug Fixes and Improvements
- The bug that the game became inoperable when you entered the world where you deployed some wall-mounted furniture has been fixed.