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NextFest Demo Feedback Fixes

[p]We've pushed a new build with lots of bugfixes thanks to everyone playing the demo and providing feedback during Next Fest. Improvements include:[/p]
  • [p]Fixed a bug where using the "Narrow font" caused the party order to reset after every battle.[/p]
  • [p]Using potions in the menu has been made much faster. Other items are also faster.[/p]
  • [p]Fixed some collisions that allowed the player to leave the map.[/p]
  • [p]Fixed a bug where loading during a puzzle caused the puzzle to break.[/p]
  • [p]Improved clarity on one of the puzzles in Stral.[/p]
  • [p]Fixed a bug on the Chapter Select screen where the volume would reset after one loop.[/p]
  • [p]Tomes now correctly show the sale price as 0 (they cannot be sold).[/p]
  • [p]Right shoulder button no longer causes the player to run.[/p]
  • [p]Add a small amount of "coyote time" to dialogue to help stop players from accidentally skipping short dialogue messages.[/p]
  • [p]Removed battle summary screen during the prologue combat scenes.[/p]
  • [p]Various tileset clipping and layering issues have been fixed.[/p]
  • [p]Fixed a bug where the player could get stuck in a wall during certain cutscenes.[/p]
  • [p]Revised some dialogue, skill descriptions for clarity.[/p]
[p]We hope you enjoy the demo, and look forward to the release in August![/p][p]-The Quartet Team[/p]