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Quartet News

Bugfix Update 1.1.20250909

  • [p]Fixed visual bug where turn order list would not update correctly after swapping.[/p]
  • [p]Fixed bug where certain weapons for zikaron and agata would silently and unexpectedly deal additional damage.[/p]
  • [p]Fixed a bug where certain weapons for zikaron and agata would not proc ailments as often as expected.[/p]
  • [p]Force of Nature no longer bypasses stun or sleep ailments.[/p]
  • [p]Force of Nature CAN now be affected by "seconds".[/p]
  • [p]Fix audio volume blip when quitting the game in certain ways.[/p]
  • [p]Fixed various issues affecting battle actor positioning involving "seconds".[/p]
  • [p]Increased drop rates for certain rare items on certain rare encounters.[/p]
  • [p]Improved various NPC dialogue, Story screen triggers for improved clarity around endgame sidequests[/p]
  • [p]Fixed a rare crash during a cutscene in ch.10 (and possibly in other rare scenarios).[/p]
  • [p]Fixed a rare crash when changing scenes while a "camera hint" is present on-screen.[/p]
  • [p]Adjustments to enemy balancing in the final dungeon, Jerome's side quest, and on hard mode.[/p]
  • [p]Fixed logging errors when loading saves and on Windows/MacOS when accessing certain navigation functions in ch.11 (may fix some rare crashes).[/p]
  • [p]Fixed typo for a specific location name on the ch.11 minimap.[/p]
  • [p]Fixed some other minor dialogue/typos.[/p]
  • [p]Fixed/improved some minor map issues.[/p]

Bugfix Update 1.1.20250905

  • [p]Fixed shop bug where selling items could cause the cursor to render incorrectly[/p]
  • [p]Revised Trip Mine description for accuracy[/p]
  • [p]Fixed a chapter 11 softlock when navigating a certain way south of Stral[/p]
  • [p]Fixed an out of bounds in an endgame dungeon that allowed you to bypass the boss[/p]
  • [p]Minor performance improvements when using the airship, certain UI operations, ending combat[/p]
  • [p]Fixed a location appearing on the minimap before it had been discovered[/p]
  • [p]Fixed a minor tiling issue in Cordelia's Chapter, Chapter 8[/p]

Bugfix Update 1.1.20250901.2

  • Make turbo work outside of battle
  • Buffs conferred by accessories can no longer be dispelled
  • (Prologue) Le Dernier's moves now correctly scale off of magic
  • (Prologue) Le Dernier's Mighty Guard now functions as expected
  • Fixed a softlock in chapter 8 when triggering a certain pushback event from a certain direction
  • Don't show "Chapter Select" or "Chapter 7" in a popup when choosing to save at the end of a chapter
  • Fixed some missing visuals in the environment in chapter 8
  • Fixed a typo on a certain location name on the minimap

Quartet 1.1: Hard Mode (and more) Join the Party

[p]Once again, we'd like to thank everyone who's played and supported Quartet so far! As always, if you're struggling or have feedback, post in the community forums- we are keeping an eye on them (as you can hopefully see from this update)![/p]
New Features
[p]While we've been hard at work over the past week, pushing fixes for bugs, crashes and softlocks, we've also been cooking up these new features:[/p][h2]Hard Mode[/h2][p]For players who enjoy the challenge, all enemies hit harder and faster; many enemies have enhanced movesets and more aggressive attack patterns. Don't die![/p][p][/p][h2]Airship Improvements[/h2]
  • [p]Location Names have been added when pressing "select" on controller (or "1" on the keyboard) to show the zoomed in version of the world map, [/p]
  • [p]Faster Movement - Turn and strafe faster. The airship also takes off at a higher altitude[/p]
  • [p]Clearer Landing Hints - When unable to land in areas for story areas, a bit of info is provided as to why or how to go around[/p]
[h2]Battle Turbo[/h2][p]A new config option speeds up battle animations and grinding with the rear right shoulder button on your controller, configurable as either holding for turbo, or tapping to toggle on/off.[/p][p][/p][p][/p][p][/p][h2]Enemy Data [/h2][p]When targeting enemies with an attack, you will be reminded of whether an enemy is immune, weak, or resists the elements involved IF you've previously used an attack with that element (or used Zikaron's Clairvoyance skill)[/p][p][/p][h2]Streamer Mode[/h2][p]Enabling this config option exports your party's front line as image sources for OBS (or your other preferred streaming software) to include in your overlay or background. Can be configured to export their turn order icons, standing sprites or for the 8 main heroes, their concept art.[/p][p]Streamer Mode writes these images alongside your saved data, at the following locations:[/p]
  • [p]On Windows, Documents\\Something Classic\\Quartet\\[/p]
  • [p]On Mac OS, ~/Library/Application Support/Something Classic/Quartet/[/p]
  • [p]On Linux, $XDG_CONFIG_HOME/unity3d/Something Classic/Quartet/ or $HOME/.config/unity3d/Something Classic/Quartet/[/p]
[p]If you need to customize the assets, or want to use the source assets in your overlay in some other way, they can be accessed from your Steam Library > Properties > Installed Files > Browse ... > Quartet_Data > StreamingAssets > Portraits.[/p][h2]Oxford Comma Improvements[/h2]
  • [p]The description of the Oxford comma in the config menu now includes an Oxford comma.[/p]
[p][/p]
  • [p]We've identified 8 additional locations in the script where Oxford commas were (or weren't!) being used correctly (or not!)[/p]
[h2]Other Changes[/h2]
  • [p]Fixed some typos, collision issues, and airship softlocks.[/p]
  • [p]Improved support for non-Xbox gamepads and touchpads.[/p]
  • [p]Healing animations in the menus play a bit faster.[/p]
  • [p]HD Font support is no longer "Experimental",[/p]
  • [p]Various improvements to player animation speed and quality,[/p]
  • [p]The special move Onslaught now does \[Slash] damage instead of \[Pierce][/p]
  • [p]Alexandra's Weapons all bestow 1 more point of MAG[/p]
  • [p]Other miscellaneous bugfixes and improvements,[/p][p][/p]
[p]Thanks again for your continued support! And as always, if you are enjoying the game, or appreciate how we're supporting it, post in the forums or shoot us a review on Steam. [/p]

Bugfix Update 1.0.20250901

  • [p]Fixes two more softlocks when traversing the world map in certain ways in the final chapter.[/p]
    • [p]Added a world map "recovery mode" accessible from the debug menu to help people get out of any similar softlocks in case we've missed any (please continue to report these!); tap on the version number on the config menu from the title screen to access the debug menu[/p]
  • [p]Fixed a typo in the Config menu helptext for one of the options[/p]
  • [p]Made the movement puzzle in Ben's chapter more forgiving, significantly more so when the "Casual" difficulty mode is enabled.[/p]
  • [p]Fixed a missing out of bounds collision in the final dungeon[/p]