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Hotfix 2023/6/23

Fixes
- In DLC scenarios, some option settings were initialized every time when starting up.

DLC "The Absence of Misericordia" released!


Dear Adventures,
The DLC "The Absence of Misericordia" available now!
https://store.steampowered.com/app/1309771/Wizardry/

This adventure is in the traditional style of one labyrinth but in a challenging. See the article below for more information about the scenario and included content.

About the DLC:
https://store.steampowered.com/news/app/1308700/view/3674421801098787145

Enjoy the new ordeal!

ps. We will report again soon on the upcoming and editor. stay tuned!

Base & DLC Update 2023/6/22

New
- Support for DLC "The Absence of Misericordia"
- Added an item to display the current scenario in the "STORY SELECT".
- Added a keyboard shortcut key "B" while moving in the labyrinth for the "Find Bodies" command.
- Added a shortcut command (equivalent to the "V" key) for displaying a map in the sub menu.

Updates
- Changed position of continuous spell icon in SD/3:2 UI.
- Continuous spell icons are now displayed during combat.
- The cursor position at the entrance of the labyrinth is now retained even after a soft reset(CTRL+F1).
Cursor position is reset when exiting the game or switching to another scenario.

- Changed the position of commands in the utilities.
- Separated the initialization menu from the main utilities.
- Changed command positions in "STORY SELECT".
- Bit improved the sound quality of background music, including existing music.
- Adjusted processing when passing through a one-way wall in "Normal" movement mode.
- Adjusted screen processing when entering the dark zone with lights on.

Fixes
- The damage value set as the third attack of the enemy was not calculated correctly.
It happen since 2006. On average, the damage from enemies will increase, but it will be closer to the balance intended on the part of each scenario author.

- After the lights went out, the walls were sometimes displayed incorrectly.
- When soft reset was performed after entering a rock and then being wiped out, subsequent wipes were not being handled correctly.
- The return display after a heal party using from shortcut key was unintended.
- When displaying the inventory of magic items, the page was not displayed correctly.
- There was a slight gap in the door of the wooden wall labyrinth.

[h2]DLC "Prisoners of the Battles"[/h2]
Fixes
- The same magic effect was sometimes applied to some items more than once.

Learn more about the DLC "The Absence of Misericordia"

Dear adventurers, we are less than a week away from the release of the DLC "The Absence of Misericordia". Therefore, I would like to inform you in more detail about the contents of this scenario.
[h2]Outline[/h2]

It has been two years now, and the endless winter has not once relented, leaving many stranded in the settlement of Winternadir. The fur merchants come to the adventurers with a request...

The villagers often speak of a place of worship in the heart of a nearby valley. It was once home to "The Relic of Our Lady of Mercy", which was said to have kept the cold weather at bay. The relic is long since lost, and the valley has been abandoned. You must retrieve this relic, and return the region to its natural state.

This time the setting is around a remote village suffering from winter cold. What is the cause of this cold weather? Will the adventurers be able to put an end to this abnormal weather?
[h2]Overview[/h2]
- A compact yet challenging traditional labyrinthine exploration in a single labyrinth of less than 10 floors, including a new look that differs from the "Prisoners of the Battles".
- Treasure hunting with a fixed items instead of a random property.
- The scenario was produced in 2005 by Kotaro Ichien, known for "DT Lords of Genomes", "Wizardry TRADITIONAL" and "Nether Domain #1: Sheinker's Daughter".

[h2]Steam Update[/h2]
- Based on the iOS "The Absence of Misericordia" with details adjusted under Ichien's supervision, including the behavior of some gimmicks.
- New floor graphics in the labyrinth.
- New Graphics for Home.
- New musics composed by Basiscape.
[hr][/hr]
The DLC "The Absence of Misericordia" will be available on June 22, 2023 for $14.99. Wishlist now!
https://store.steampowered.com/app/1309771/Wizardry/

A new adventure, "The Absence of Misericordia" awaits on June 22.

Dear adventurers,

We are happy to announce that the DLC scenario "The Absence of Misericordia" will be release on June 22.

[h2]Search for relics that will bring Spring to the land of never-ending Winter.[/h2]
It has been two years now, and the endless winter has not once relented, leaving many stranded in the settlement of Winternadir. The fur merchants come to the adventurers with a request...

The villagers often speak of a place of worship in the heart of a nearby valley. It was once home to "The Relic of Our Lady of Mercy", which was said to have kept the cold weather at bay. The relic is long since lost, and the valley has been abandoned. You must retrieve this relic, and return the region to its natural state.

[h2]Staff[/h2]
The scenario was produced in 2005 by Kotaro Ichien, known for "DT Lords of Genomes", "Wizardry TRADITIONAL" and "Nether Domain #1: Sheinker's Daughter".
The Steam version of the scenario has been revised under Ichien's supervision.

And new music is also available in this scenario. The music is, of course, composed by Basiscape ("ELDEN RING" etc.), just as in the previous scenarios.

The price is 14.99 USD. Don't forget to wishlist!
https://store.steampowered.com/app/1309771/Wizardry/