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Space Battle News

Shields on AI

[previewyoutube][/previewyoutube]

This time a short devlog. I haven’t uploaded any version yet because I’m working from the ground up again to get some really cool stuff, but, I have something interesting. The use of shields will now be available on enemies. Depending on the level, they will have more chances to use it.

Patch 0.8.1

We continue to make significant modifications in preparation for the launch of the Mayhem DLC.

IMPORTANT
First, I must announce that your saved content will be "compromised" and I need to delete old content. I am currently not using the saved games for anything, but I hope to get the system active soon.

https://store.steampowered.com/app/2808620/Space_Battle__Mayhem/

Patch Notes:
  • Direct link in the menu to download additional content.
  • Numerical values on the HUD to display health.
  • New indicator on the HUD to locate enemy stations.
  • Groundwork preparation for managing achievements.
  • Bug fixes (Tutorial).

Patch 0.8

Hello folks! Another small release in sight, I've named it "Basic Update" because I've worked on the low level of the game to make sure it's easier to work on the gameplay. I've added support for German and Russian and opened the door to play with a controller. It's not 100% functional yet but it's still playable. I will prepare a release just for that section.

The DLC development is going well and I have almost all the features ready to enjoy a decent wave system. I leave a link for all those who want to collaborate with the development to contribute with their grain of sand!

https://store.steampowered.com/app/2808620/Space_Battle__Mayhem/

Abbreviated Patch Notes:
  • Russian and German support.
  • New asteroid field system.
  • Partial Xbox, Gamepad support.
  • Multiple bug fixes


Patch Notes:
  • Localization, localization everywhere
  • Loot boxes and repair boxes!
  • New asteroid field system (able to randomize the environment)
  • Scrap Metal and Plutonium items
  • Interaction Keys
  • New input system to support Xbox Controller, Gamepad and Mouse & Keyboard correctly (Partial)
  • Fixed problem selecting predeterminate language
  • Improved sprite rendering materials
  • Improved shooting points to enable double cannons
  • Solved issue with new score panel - now handles translation correctly

Patch 0.7

Finally a "major" update for Space Battle!

After the announcement of this year's roadmap, many internal modifications have been made to be up to date with this Patch 0.7. Among them upgrading to the latest version of Unity 2023 has delayed the release a bit.

I will support several languages that I have seen a higher volume of users although not all of them are 100% confirmed translations, I have used third-party tools for this.

On the other hand already available for wishlist the DLC - MAYHEM which will include a new game mode, release expected for June 2024.

https://store.steampowered.com/app/2808620/Space_Battle__Mayhem/

Patch Notes:
  • Unity engine upgraded to Unity 2023
  • Multiple localization fixes, Japanese and Chinese (Simplified) support (not fully yet)
  • Audio sliders to handle general, effects and music (even in game)
  • Created a whole new menu system to handle multiple maps
  • Disabled achievements for now
  • New enemy ships and stations
  • Multiple bug-fixes

ROADMAP 2024

Hello there!

It's been almost 4 years since the launch and many features and bugs have been forgotten since then. After a long time thinking about what to do with Space Battle, I bring news, so to speak a little roadmap for this year 2024. During the following months Space Battle will receive a series of free updates to improve the content of the game. As well as fixing issues reported by the community.

On the other hand, I want to announce the release of a DLC, I don't have an estimated release date yet but I do want to say that it will contain a new game mode and new enemies. The additional content will be paid to support the development of the game and to acquire better tools and assets to continue developing future projects (depending on the release I will study the feasibility of adapting Space Battle to STEAM DECK and controllers).

Also announce that you already have available the new link to follow me on Steam.

https://store.steampowered.com/developer/AdrianCorbalan


Sincerely,
Adrián Corbalán.