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Release 37 - Patch 4

Patch contains balance changes only.

See the release notes for more info.

Best
Basantos

Release 37 - Patch 3

This patch is mostly about fixing annoying bugs, except for the new light/dense entrenchment feature and the Slovak translation by Troyard. Thank you very much for your help Troyard!

See the release notes for more info.

Best
Basantos

Poll results for single-player features

Hi everybody,

A public Line War poll for both owners and potential buyers of the game was opened on May 18. The poll let you vote on what single-player features should be prioritized in the coming month. The poll has now closed.

Here are the results:




There was also a poll about advanced AI behaviours that targeted experienced players.

I will let the results from these polls guide my efforts short-term. Development in June will focus on the following features

  • Multiple AIs in the same match
  • Observable AI vs AI matches
  • AI playing as a teammate
  • AI using the full game play toolset (Rocket, Bomber, Aircraft Carrier, Transport Jet)
  • AI planning coordinated, full-scale amphibious invasions
  • AI employing various strategies to counter infantry spam/general spam on big island maps

Also judging in part from the performance of Tutorials or mini-campaigns in the poll, in part from general experience and data since the game's release, it is evident that many players still struggle to learn how to play Line War. One feature planned ages ago is called NEXT GEN COMMAND SYSTEM (see the Line War roadmap). It's about making command issuance smarter, more efficient and lean. This feature, together with a proper onboarding experience having tutorials and in-game assistance, is likely to be prioritized mid-term.


Regards
Basantos

Vote on more single-player features!

What single-player features should be prioritized in the following month?

This poll and the subsequent development effort will make an exception from regular development, as the roadmap for the game as a whole is pretty well figured out already. The idea is to make the single-player offer (that was released on May 5) feel more complete, before moving on to the very serious, long-term endevours.

A public Discord survey was made to figure out which items should be votable in the poll.

VOTE NOW

Anyone can participate!

Looking forward to your input.


Best
Basantos

Participation in Steam Endless Replayability Fest - now with AI!

Looking for games endlessly replayable!?

You've come to the right place. Line War is a very different type of multi-genre RTS. It uses a command-oriented system to control units, that puts higher emphasis on strategic intent and reduces the need for micro-management. The game is a natural choice for Steam's Endless Replayability Fest as it includes many elements that enables endless replay:

  • Infinite Exploration: Explore an endless array of procedurally generated maps, each waiting to be conquered. Change to another randomized seed with the click of a button: A new map with an entirely different composition and distribution of water, land and special sites is created! Save & recall your favourite seed using just this magic number.
  • Dynamic Starting Locations: Strategize and stake your land claims in the innovative Picking Phase. It's an interesting game-within-a-game where 'Zones of Interest' are claimed on the map for each player. Then pick your actual starting location (not revealed to your opponent) from among these zones.
  • Continued Development: The game just got a major addition on May 5 when single-player AI & Co-Op was added. And there's more to come!


You can read more about the game here on Steam or the planned features in it's roadmap at the Line War homepage.

Get it now at a 25% discount!

GL HF


Best regards
Basantos