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Line War News

Line War Tournament 24T2

Hello everyone!

The next official Line War tournament 24T2 is approaching.

Registration is public and open to everyone, beginners and pro's alike! This is just for fun. No pressure, no expectations.

See the tournament wiki for detailed info.

TOURNAMENT SUMMARY
  • July 1 through July 7
  • 32 player group stage
  • 16 players advance to finals stage
  • All regular matches are best-of-1
  • All finals and semi-finals are best-of-3
  • All players bring 2 "extra life" throughout all stages that can be used to declare a match they just played as "null and void"


MEDIA COVERAGE

Expect some full-length, narrated tournament matches to pop up in these places eventually



Best
Basantos

Release 37 - Patch 4

Patch contains balance changes only.

See the release notes for more info.

Best
Basantos

Release 37 - Patch 3

This patch is mostly about fixing annoying bugs, except for the new light/dense entrenchment feature and the Slovak translation by Troyard. Thank you very much for your help Troyard!

See the release notes for more info.

Best
Basantos

Poll results for single-player features

Hi everybody,

A public Line War poll for both owners and potential buyers of the game was opened on May 18. The poll let you vote on what single-player features should be prioritized in the coming month. The poll has now closed.

Here are the results:




There was also a poll about advanced AI behaviours that targeted experienced players.

I will let the results from these polls guide my efforts short-term. Development in June will focus on the following features

  • Multiple AIs in the same match
  • Observable AI vs AI matches
  • AI playing as a teammate
  • AI using the full game play toolset (Rocket, Bomber, Aircraft Carrier, Transport Jet)
  • AI planning coordinated, full-scale amphibious invasions
  • AI employing various strategies to counter infantry spam/general spam on big island maps

Also judging in part from the performance of Tutorials or mini-campaigns in the poll, in part from general experience and data since the game's release, it is evident that many players still struggle to learn how to play Line War. One feature planned ages ago is called NEXT GEN COMMAND SYSTEM (see the Line War roadmap). It's about making command issuance smarter, more efficient and lean. This feature, together with a proper onboarding experience having tutorials and in-game assistance, is likely to be prioritized mid-term.


Regards
Basantos

Vote on more single-player features!

What single-player features should be prioritized in the following month?

This poll and the subsequent development effort will make an exception from regular development, as the roadmap for the game as a whole is pretty well figured out already. The idea is to make the single-player offer (that was released on May 5) feel more complete, before moving on to the very serious, long-term endevours.

A public Discord survey was made to figure out which items should be votable in the poll.

VOTE NOW

Anyone can participate!

Looking forward to your input.


Best
Basantos