New Greak Demo - PGX!
We are super excited to announce that a new Greak: Memories of Azur demo is available from September 12th - 20th during PAX Online - EGX 2020!
We took everyone’s feedback into consideration, and we worked to make some changes to the demo to make your experience with Greak: Memories of Azur even better!
Among some other changes, we've added the following:
- Fixes some third party controllers having input lag on PC.
- Added a new core mechanic which will allow the player to Regroup characters together by holding a button when the other character is visible on the same screen.
- Added the option on the main menu settings to allow you to change the input bindings on Keyboard and Controllers.
- Added additional support for keyboard controls in the game.
- Added new walking/running damaged animations when main characters are in critical health.
- Tutorials input commands will now dynamically change depending on which input device was last used.
- Tutorials will now display the current active character that is selected by the player.
- Fixes a bug where characters were unable to jump while attacking in some cases.
- Fixes an issue where the player can interact with the Pause Menu at the start of some Loading/Narrative screens.
- Fixes some enemies staying as targets after being defeated.
- Fixes a bug where the Mimic mechanic can be used before it's available.
- Fixes an incorrect logo being displayed on the Wishlist screen.
- Fixes the credits not adjusting properly to UI Scaling.
- Fixes a bug where cinematic bars are being displayed faster depending on the system performance.
- Fixes the VSync option being incorrectly displayed to the user in the settings screen.
- Fixes character preview windows looking blurry when displayed.
- Among other additional BugFixes, Art Improvements and Minor Changes.
We appreciate all the feedback and thank you so much for your support!!
Enjoy the demo! ːsteamhappyː
We took everyone’s feedback into consideration, and we worked to make some changes to the demo to make your experience with Greak: Memories of Azur even better!
Among some other changes, we've added the following:
- Fixes some third party controllers having input lag on PC.
- Added a new core mechanic which will allow the player to Regroup characters together by holding a button when the other character is visible on the same screen.
- Added the option on the main menu settings to allow you to change the input bindings on Keyboard and Controllers.
- Added additional support for keyboard controls in the game.
- Added new walking/running damaged animations when main characters are in critical health.
- Tutorials input commands will now dynamically change depending on which input device was last used.
- Tutorials will now display the current active character that is selected by the player.
- Fixes a bug where characters were unable to jump while attacking in some cases.
- Fixes an issue where the player can interact with the Pause Menu at the start of some Loading/Narrative screens.
- Fixes some enemies staying as targets after being defeated.
- Fixes a bug where the Mimic mechanic can be used before it's available.
- Fixes an incorrect logo being displayed on the Wishlist screen.
- Fixes the credits not adjusting properly to UI Scaling.
- Fixes a bug where cinematic bars are being displayed faster depending on the system performance.
- Fixes the VSync option being incorrectly displayed to the user in the settings screen.
- Fixes character preview windows looking blurry when displayed.
- Among other additional BugFixes, Art Improvements and Minor Changes.
We appreciate all the feedback and thank you so much for your support!!
Enjoy the demo! ːsteamhappyː