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Let Them Trade News

Update 0.7.0.20

[h3]Bugfixes[/h3]
  • [p]Fixed crash in console log. -.-[/p]
  • [p]Fixed issue where toggling certain building modifications caused exponential output growth.[/p]
  • [p]Fixed happiness modifiers not being correctly removed when expired.[/p]
  • [p]Fixed UI bug in happiness display.[/p]
  • [p]Hidden bandits can no longer be targeted.[/p]
  • [p]Fixed bug where knight gets stuck "waiting for scout packages" while idle.[/p]
  • [p]Fixed possible crash in highlight system.[/p]
  • [p]Fixed quest getting stuck when scripted bandit camp spawn failed due to blocked location.[/p]

Let Them Bongo!

[p]The release of Let Them Trade is now only one week away and we wanted to do something special for you![/p][p][/p][p]We partnered up with our friends from Irox Games - the developers of the popular Bongo Cat desktop companion - to celebrate this last week with a special event in their game.[/p][p][/p][p][/p][p][/p][p]It's simple: Play our demo for 5 minutes and receive exclusive awards inside Bongo Cat - including your very own Mr. Nuts to place on top of your Bongo Cat![/p][p][/p][p]Download Bongo Cat now if you did not already:[/p][p]https://store.steampowered.com/app/3419430/Bongo_Cat?utm_source=LTT[/p][p]Best,[/p][p]Spaceflower[/p]

Hotfix 0.7.0.12

[h3]Bugfixes:[/h3]
  • [p]Fixed campaign map no longer reseting after restarting the game.[/p]
  • [p]Fixed an issue in the second tutorial, where sawmill research could not be completed.[/p]

Hotfix 0.7.0.9

[h3]Whats new?[/h3]
  • [p]Entire economy rebalance.[/p]
  • [p]Updated some sandbox maps.[/p]
  • [p]Improved global resource overview UI readability.[/p]
  • [p]Bandit Camps now have a minimum strength of 1.[/p]
[h3]Bugfixes[/h3]
  • [p]Bandits no longer walk in circles[/p]
  • [p]Fixed an issue where modification buffs scaled outputs more than intended.[/p]
  • [p]Removed experimental content.[/p]

Hotfix 0.7.0.4

[h3]Bugfixes[/h3]
  • [p]Fixed a crash regarding completed research.[/p]
  • [p]Fixed crash regarding invalid cached paths.[/p]