1. Election Year Knockout
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  3. Update Notes for Patch 1.2.0!

Update Notes for Patch 1.2.0!

Hello there political pugilists, the ExceptioNULL Games team is back with another new update for Election Year Knockout! We've got this update jam-packed with goodies and bug fixes that will hopefully make EYKO an even better experience for both veteran and new players.

Some of the main new features here we've taken and improved upon from the Mobile version of EYKO include:
  • Six new player heads to further customize your look and experience!
  • Multi-language support with the following user translated languages: French, Portuguese, Spanish and Russian (though some lines my still be machine translated), and the following machine translated languages: German, Italian, Japanese, Korean, and Chinese. Thanks so much to our Discord users realFactsNLogic, Felipe Castor Xavier Bastos, The Trollge, Sonic Chiquito, Culex64, Ruseus, Santicolor, jeps2, Giusejoe, Junhyun Ahn, kiler_d2, and deee for their work in translating EYKO. If you'd like to help join our community translation efforts join the Discord here!
  • New and improved background for the Title Scene, now the flag is animated waving in the cool breeze.
  • Tons and tons of bug fixes, and small improvements. See below for details


Detailed Update Notes for Patch 1.2.0:
  • 6 New player heads, 3 for male body types, and 3 for female body types.
  • Multi-language support for: French, Portuguese, Spanish, Russian, German, Italian, Japanese, Korean, and Chinese.
  • Animated the Title Scene's background image.
  • Updated and added the game's credits to the Settings menu, viewable outside of a fight.
  • Change to the controller/keyboard navigation to the Map Scene when returning from a fight after already having beaten all other fighters (i.e. when hunting for achievements).
  • Fix for the navigation focus being lost when changing resolutions from the Settings menu.
  • Fixed an issue with the Punching Bag tutorial where the Pause menu in that fight always said "swipe up" no matter what control type the player was using.
  • Fixed an issue with Kim Jong BOOM's Rest Scene tips where it talked about how he was too short or to 'watch the side' for some punches, when on Casual difficulty where the punch type doesn't matter.
  • Fixed a navigation issue with Dropdown boxes, where pressing the Back button would close any dialog displayed on top of the Dropdown box, as well as closing the Dropdown box itself.
  • Fixed a navigation issue with Dropdown boxes, where the player could override the navigation of a dialog displayed on top of the Dropdown by navigating up or down instead of left or right.
  • Fixed an issue with the "Round #" under the players health would only change to the next round number after the announcer said "FIGHT!"
  • Fixed an issue when holding the Block button on a controller, and then pressing and releasing the Down button on the D-Pad, which would then cause the player to stop blocking.
  • Fixed an issue when holding the Block button on a controller, and then pressing the Up button on the D-Pad, which wouldn't cause the player to switch their block position from lower to upper blocks.
  • Fixed an issue where "Click to Continue" would get cut off of the screen if the player switched from Keyboard and Mouse to Controller while the message is on screen.
  • Fixed a bug where pressing the Escape key or Back button in the Wardrobe Scene would cause the player to navigate back to the Title Scene, even when the Wardrobe was opened from the Map Scene.
  • Fixed a typo in the final credits of the game where our company name was written "ExpectioNull" and not "ExceptioNULL Games"


Stay tuned for more updates, happy punching, and we here at ExceptioNULL Games wish you all an amazing weekend! :)