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Achilles: Legends Untold Beta EXTENDED and Patch Notes

Hey everyone!

[h3]The Achilles: Legends Untold Beta is now open until Monday, February 14th![/h3]

If you are just discovering Achilles: Legends Untold for the first time, you can join the Beta by heading over to our Steam page and clicking 'Request Access' and then 'Play Now'.



PATCH NOTES


[h2]ADDED FEATURES:[/h2]
* Holding sprint button when stamina gets to 0 will retrigger sprinting when stamina gets to 70%
* FX showing when Enraged skeletons will attack
* New Weapon Skills for Spear: THORNS

[h2]IMPROVEMENTS:[/h2]
* Final boss fight updated
* Added localisation: German, Spanish, Russian, French, Portuguese
* More fluid inventory entering and leaving
* Weapons Balance - speed, stamina usage, damage
* Hoplite Spear new animations for combo quick attacks, strong attacks
* Enemies - Souls, Drop rate update (also on NG+)
* Increased range from player to AI, at which AI hides weapon and runs back
* Increased range icons visibility on interactive objects
* Blocked interactive icons are visible during the fight
* Skeleton King behaviors
* Autolock distance increased
* Target Lock - auto lock next target when enemy die
* Stamina bar under a player character is enabled by default
* Minor Old Ruins location improvements

[h2]BUG FIXES:[/h2]
* NG+ system - enemy defense
* Aspect ratio in intro
* Scorpion and Medium Warriors aggro range
* Gamepad compatibility issue in Skill Tree
* Target Lock Optimization
* Localization improvements
* Fixed permanent text bug during Hector and Paris boss fights
* Skeletons summoned by Skeleton King now die properly
* Player stun tweaked
* Weapon Skill: ANGERED EARTH - dual wielding animation fix
* HP bar and last damage visibility
* Player's sprint attack only work when in motion
* Player's 100% block no longer doing chip damage
* Unintended dodge when leaving inventory or attacking while pressing sprint button
* Player character's animation stuck in a guard state sometimes
* AI behavior on returning to spawn point
* AI dodge
* Archer's freeze in NG+
* Skeleton King pushed out of his combat arena
* Invalid screen displays when switching between inventory screens too fast
* AI avoidance
* Sometimes players could trigger boss battle without passing a boss barrier



Join our Discord to chat about the game, get tips from the community, and share your gameplay and screenshots!

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