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Scuffed Update 0.57

Epic Update Incoming: Two new maps, custom textures, and UI enhancements!

[h2]New Feature: Add your own bot images[/h2]
  1. You can now upload custom images that will show up on your bots.
  2. Simply add your png files to the TowerD/Content/Textures folder where STD is installed.
  3. IE: C:\Program Files (x86)\Steam\steamapps\common\std\TowerD\Content\Textures
  4. There is a new SCUFFED map called TextureTest that can be used to see all of your textures in game. The map also lets you spawn in any enemies you want (epic).


[h2]New Map: The Fall[/h2]
It's time to put 3D Physics-based Tower Defense to the test. Can you stop the bots before they get to your platform and destroy the base? When they fall...they fall fast.


[h2]New Steam Integration: Achievements and Cloud Saves[/h2]
  • Level unlocks are now saved on the Steam Cloud
  • Custom bot images are now saved on the Steam Cloud
  • Added two unlockable achievements. Many more to come.


[h2]Gameplay Enhancements[/h2]
  • Made it harder to spam walls to block paths
  • Reworked wall/tower path blocking. Towers and walls now have health. When enemies are blocked they will damage the building based on their attack damage
  • Unplaced walls no longer affect pathing
  • Added ability to fast forward for 2x game speed. Press the T key for fasTer everything.


[h2]Bug Fixes[/h2]
  • Unplaced walls no longer affect pathing
  • Drone attachment can no longer be destroyed
  • UI looks less trashy but still SCUFFED (Windows XP -> Windows Vista). More to come soon.
  • Improved level lighting (for some levels)
  • Added more bugs to fix later


Special thanks to SCUFFED player Shanaz's faulty clone for bug feedback and congratulations on being the first to 'finish' the challenge levels available