Scuffed Update 0.57
Epic Update Incoming: Two new maps, custom textures, and UI enhancements!
[h2]New Feature: Add your own bot images[/h2]
- You can now upload custom images that will show up on your bots.
- Simply add your png files to the TowerD/Content/Textures folder where STD is installed.
- IE: C:\Program Files (x86)\Steam\steamapps\common\std\TowerD\Content\Textures
- There is a new SCUFFED map called TextureTest that can be used to see all of your textures in game. The map also lets you spawn in any enemies you want (epic).
[h2]New Map: The Fall[/h2]
It's time to put 3D Physics-based Tower Defense to the test. Can you stop the bots before they get to your platform and destroy the base? When they fall...they fall fast.

[h2]New Steam Integration: Achievements and Cloud Saves[/h2]
- Level unlocks are now saved on the Steam Cloud
- Custom bot images are now saved on the Steam Cloud
- Added two unlockable achievements. Many more to come.
[h2]Gameplay Enhancements[/h2]
- Made it harder to spam walls to block paths
- Reworked wall/tower path blocking. Towers and walls now have health. When enemies are blocked they will damage the building based on their attack damage
- Unplaced walls no longer affect pathing
- Added ability to fast forward for 2x game speed. Press the T key for fasTer everything.
[h2]Bug Fixes[/h2]
- Unplaced walls no longer affect pathing
- Drone attachment can no longer be destroyed
- UI looks less trashy but still SCUFFED (Windows XP -> Windows Vista). More to come soon.
- Improved level lighting (for some levels)
- Added more bugs to fix later
Special thanks to SCUFFED player Shanaz's faulty clone for bug feedback and congratulations on being the first to 'finish' the challenge levels available