1. Buster's Tower Defense
  2. News

Buster's Tower Defense News

Hot Fix - Readded the "Add Custom Bot Images" button to the settings

Hot Fix - Readded the "Add Custom Bot Images" button to the settings

Some more small updates!

  • New Scuffed Map - The Mountain (WIP)
  • Completely reworked options menu
  • Added new difficulty setting
  • Added new achievement for beating tutorial
  • After beating a level, you now have the option to continue to the next level or freeplay
  • Added Buster to main HUD

Minor Update 0.571

New achievements, gameplay balance changes and bug fixes
  • New achievements: Beat The Main Menu, Do they even have the rights to use that in their game? and A small loan...
  • Re-ordered Challenge Levels based on difficulty. Made The Crater impossible.
  • Fixed bugs

Scuffed Update 0.57

Epic Update Incoming: Two new maps, custom textures, and UI enhancements!

[h2]New Feature: Add your own bot images[/h2]
  1. You can now upload custom images that will show up on your bots.
  2. Simply add your png files to the TowerD/Content/Textures folder where STD is installed.
  3. IE: C:\Program Files (x86)\Steam\steamapps\common\std\TowerD\Content\Textures
  4. There is a new SCUFFED map called TextureTest that can be used to see all of your textures in game. The map also lets you spawn in any enemies you want (epic).


[h2]New Map: The Fall[/h2]
It's time to put 3D Physics-based Tower Defense to the test. Can you stop the bots before they get to your platform and destroy the base? When they fall...they fall fast.


[h2]New Steam Integration: Achievements and Cloud Saves[/h2]
  • Level unlocks are now saved on the Steam Cloud
  • Custom bot images are now saved on the Steam Cloud
  • Added two unlockable achievements. Many more to come.


[h2]Gameplay Enhancements[/h2]
  • Made it harder to spam walls to block paths
  • Reworked wall/tower path blocking. Towers and walls now have health. When enemies are blocked they will damage the building based on their attack damage
  • Unplaced walls no longer affect pathing
  • Added ability to fast forward for 2x game speed. Press the T key for fasTer everything.


[h2]Bug Fixes[/h2]
  • Unplaced walls no longer affect pathing
  • Drone attachment can no longer be destroyed
  • UI looks less trashy but still SCUFFED (Windows XP -> Windows Vista). More to come soon.
  • Improved level lighting (for some levels)
  • Added more bugs to fix later


Special thanks to SCUFFED player Shanaz's faulty clone for bug feedback and congratulations on being the first to 'finish' the challenge levels available

0.561 - Minor updates + New Playable Map

Quick Patch 0.561

[h2]New Map: Playable Main Menu][/h2]
  • New SCUFFED Map - play the main menu
  • Difficulty: Super Scuffed Difficulty

[h2]Fixed some bugs[/h2]
  • Slapper now has proper cost of $300 displayed
  • Slapper has proper description
  • Renamed "Campaign" to tutorial
  • Changed end of map dialog on Asteroid Base to explain how Challenge Levels work


Just a note, if you see this video on YouTube, please do not watch it.
[previewyoutube][/previewyoutube]