Patch 0.7.1.1
Quality of Life Improvements:
Balancing:
Bugfixes:
- New sounds added
- You will now be able to save the game without returning to the main menu.
- Some very frequent sounds have been removed.
Balancing:
- Fallback will be limited to one occurence per unit and turn.
- Defensive Fire will no longer be triggered if attacker and defender do not stand next to each other.
- Defensive Fire will no longer be triggered by skirmish attacks.
- Units will now be able to pass allied units when moving.
- Cooldown for special ability "Ignore Defense" increased to 5 attacks.
- Offensive Fire and Defensive Fire are now limited to 2 executions per unit and turn.
Bugfixes:
- Fixed some camera problems
- Fixed some UI problems
- Counter attacks of ranged fighters will now show projectiles