Early Access 0.2: New mission system with optional guide, sound and more!
[p]Thanks a lot for all the feedback so far! This update focuses on polishing the mission system, adding useful quality-of-life improvements and fixing several major bugs to make the overall experience smoother.[/p][h3]Improvements[/h3]
- [p]Improved 3D globe rotation speed when selecting a city at the start of a new save.[/p]
- [p]Added volume control to the pause menu settings.[/p]
- [p]Added a new step-by-step mission system with an optional visual guide.[/p]
- [p]Added visual feedback for Height Mode, Zoom Mode, and Flashlight in the gameplay UI.[/p]
- [p]Reworked all missions to be clearer and more consistent:[/p]
- [p]Hosting a web host[/p]
- [p]Install an unmanaged dedicated server[/p]
- [p]Preparing the company to receive VPS orders[/p]
- [p]Your first VPS customer[/p]
- [p]Reworked door animations.[/p]
- [p]Removed the mission panel from the pause menu.[/p]
- [p]Fixed sound system for doors, equipment, player footsteps and server room switch lights.[/p]
- [p]Fixed bug where the “Back to homepage” button overlapped the product list in ShopIT.whs checkout.[/p]
- [p]Fixed equipment orientation bug that blocked aisle B.[/p]
- [p]Fixed bug that allowed starting a game without selecting a city.[/p]
- [p]Fixed domain list display in the Dashboard and domain availability checker in Register.whs.[/p]
- [p]Fixed bug that allowed overlapping installation of equipment inside racks.[/p]
- [p]Fixed bug preventing VPS creation in vServer.whs.[/p]
- [p]Fixed bug where deleting a VPS in vServer.whs made its IP unreusable.[/p]
- [p]Fixed bug where controller analog deadzones could affect player movement.[/p]
- [p]Fixed bug where installed items were duplicated in the inventory after removing a rack.[/p]