Alpha 240616: New slot system, player interaction system and more
In this update, the focus was on improving the gameplay and game mechanics. I made sure it returned to being as I envisioned it, becoming an immersive game rather than one filled with boring menu screens. I hope you enjoy it, and soon we will have updates with new equipment and services.
[h3]Full changelog[/h3]
Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator
Discord: https://discord.com/invite/JuyyPbZ
[h3]Full changelog[/h3]
- Completely reworked the slot system to use fewer colliders (reduced from 42 colliders to 1 collider per rack) to accept racks and equipment of different sizes and to make the installation more immersive. To remove an object from a slot, you need to hold the right mouse button;
- Reworked the door models;
- Reworked the cable bay models in the server room;
- Optimized global illumination for better performance when active;
- Optimized the cable system for better performance and more appropriate visuals;
- Removed the operation mode switch (mount/normal);
- Removed the exit computer button, now to exit the computer you must hold the right mouse button;
- Reworked the player interaction system with an interactive area indicator around the crosshair and holding the right mouse button when available;
- Inventory moved to the TAB key;
- Minor fixes and improvements.
Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator
Discord: https://discord.com/invite/JuyyPbZ